IRONFRONT FANS FORUM
Register Latest Topics
 
 
 


Reply
  Author   Comment   Page 1 of 2      1   2   Next
dwh

Private
Registered:
Posts: 15
Reply with quote  #1 
Hi have just bought and am very impressed by the game - is there anywhere a comprehensive list of control functions? The manual is unhelpful in the extreme.  For example on the map there are red crosshairs which you can move about- why?  what is their purpose?  any help gratefully received
__________________
dwh
0
Gunter Severloh

Avatar / Picture

Admin
Registered:
Posts: 2,739
Reply with quote  #2 
Hi, welcome to the Iron Front Fan forums, and to the Iron front Community,
For controls review this page:
http://wiki.iron-front.com/images/iron%20front%20-%20english%20controls.pdf
they are basically the same as Arma2 except for some minor differences. But surely the manual cant be all completely useless to you.
You can change the control, they are all customizable, so its not like your stuck with what is setup.

Quote:
For example on the map there are red crosshairs which you can move about- why?  what is their purpose?

Actually a red square with a dot in the center, same when you are in the editor, purpose is for pinpoint accuracy and location, it has many purposes,
for example one use is when you command AI you can highlight one of the F keys that corresponds to what position the AI are on your team,
then on the map you can point on a spot to and they will move there when you tell them to, of course thats just one way.


The game like Arma2 has a somewhat learning curve to it, the controls are a bit complicated as Iron Front like Arma2 is a considered a Milsim sandbox,
which means that the game revolves around the editor, so the crosshairs as said has its uses and purpose, sorry cant really give you any more examples.

Hope that helps.

__________________
0
santiagojamesaea

Sergeant
Registered:
Posts: 106
Reply with quote  #3 
If you need help with the editor i strongly reccomend you tube.If you put "oksman ToH" you'll find a whole lot of videos on the mission builder.There are some which are up to 7 videos long,if you want you can quite literally copy him as he's doing it.He can be a bit vague at some points...sometimes the crucial ones!!but he's in my opinion excelent.If you copy him stage by stage you finish with a much better feel for the editor.As you can see i'm a copier!!
There are also some links here on this site to other videos,they're a great way to learn.
Hope that's answered your question,or at least helped.

james
0
Poor Old Spike

Avatar / Picture

IFR Team
Registered:
Posts: 418
Reply with quote  #4 
Quote:
Originally Posted by dwh
Hi have just bought and am very impressed by the game - is there anywhere a comprehensive list of control functions?..


There are two PDF manuals in your game directory, one is the game manual and the other is the controls manual.
The controls manual should look like this, I printed mine out-




But remember, you can play the game as easy or as hard as you want; for example if you like big missions you've got a heavy workload trying to control every man and tank on the map .
Personally I like playing the easy smaller way and can manage fine with less than a dozen key presses and mouse clicks which are easy to memorise.
And remember the units have got intelligence of their own so you don't need to keep telling them what to do all the time.

If I were you I'd set up a small game in 2 minutes in the editor because it's the best way to learn, for example just you with a panzerschreck against a Russki tank, have fun ambushing it as it trundles along the road like a duck at a shooting gallery.
Post back here if you need more advice..  

0
GbfrKeup

Corporal
Registered:
Posts: 38
Reply with quote  #5 

One I know is if you are out facing a wall or object for cover, you can press shift+space to mount your mg (has to have a bipod) on the wall.


__________________
http://www.reddit.com/r/ironfront
0
dwh

Private
Registered:
Posts: 15
Reply with quote  #6 
Thanks Guys
__________________
dwh
0
CAREEREVIL

Avatar / Picture

IFR Team
Registered:
Posts: 139
Reply with quote  #7 
at 1st if the mission give you like 10 AI's stop 5. and play with the other 5 (or as many you like)
watch sometime the AI is doing what you want but need run around the tree, bush, and tank before he dose
what you want. BEST WAY GO PLAY ONLINE watch how the game (run's .work's)
just play the game all the TIME more you play the better you get.
get mic and play online and ask
CAREEREVIL

__________________
0
Poor Old Spike

Avatar / Picture

IFR Team
Registered:
Posts: 418
Reply with quote  #8 
Another tip:- Noobs should beware of jumping straight into existing pre-made missions because you usually won't have a clue what's going on all around you, all you'll see is lots of units running around and shooting and stuff and you'll have to study the briefing notes and map to try to work out what your job is, and whether you're part of a squad, or whether you're a commander or whatever etc.
Build your own small missions in the editor first, that way you'll know exactly what's going on at all times, and anyway it's FUN building your own missions..
0
dwh

Private
Registered:
Posts: 15
Reply with quote  #9 
certainly not having a clue is a fair summary ;  will practice a bit on the ARMA2 demo to master basic controls
__________________
dwh
0
Gunter Severloh

Avatar / Picture

Admin
Registered:
Posts: 2,739
Reply with quote  #10 
You dont need the demo for the controls, just go to Iron Front, singleplayer, then editor, pick a map, I'd say start with Ichev as its the smallest map,
then double click and hit enter, doubleclicking inserts a unit (solder) and by default is the player. Once you have a unit down, go to save and save as
a usermission and then type in test for a name.

Then at the bottom of the control list press preview, and you will be ingame within seconds.
yes whatever you build in the editor you can play right there.

Here is a guide for the Arma2 editor, that should better help you understand editor controls.
http://community.bistudio.com/wiki/ArmA_2:_Mission_Editor

Its the Arma2 editor yes, but Iron Front's engine is the Arma2Co's engine so its the same editor.
You can figure out controls in the editor. Hit escape to get to the menu and then go to options, then controls, you'll get the hang of it in no time.

__________________
0
Poor Old Spike

Avatar / Picture

IFR Team
Registered:
Posts: 418
Reply with quote  #11 
Hey noobs I just posted an 'Iron Front Editor Tutorial' in the Help forum
0
Joe98

Avatar / Picture

Captain
Registered:
Posts: 198
Reply with quote  #12 

If you are not comfy with the editor, there are a few single player scenarios.  Instead of playing through the scenarios, keep out of the way of the enemy so they dont shoot you!

1.  Practise the 3 stances: Prone, Kneeling and standing

2.  Practise the 3 speeds of walking, running and sprinting.

3. Practise firing the weapon and practise reloading

4. Practise switching from one weapon to another.

5. Practise throwing hand grenades.



0
dwh

Private
Registered:
Posts: 15
Reply with quote  #13 
another possibly dumb question , is there a way to measure distance to target ?  eg you can see an infantrymaN  in the distance , fire over normal iron sights and miss, is there a simple way to work out whether  he is 300 or 400 yards away?
__________________
dwh
0
Poor Old Spike

Avatar / Picture

IFR Team
Registered:
Posts: 418
Reply with quote  #14 
Try hitting 'Enter', and a range readout should come up for your infantryman or your tank, telling you the distance to things as you pan around, although it might not be available at higher difficulty levels. (The readout fades out after about 10 seconds but you can right-click to get rid of it before then so that your left-click trigger will be free)
(EDIT- or hit Space like Joe98 says in the post below this one to get ranges)

You can also try pointing your gun in the general direction of the enemy and right-clicking, then sometimes the sights will lock onto the target and a range readout will come up, but that only seems to work with some tank and infantry types.

I'm no expert on the subject because I never bother fiddling around finding the range, I just point the gun and pull the trigger, life's so much simpler that way..[smile]

PS- I'm doing a "Tank gunsights and ranging" tutorial in the 'Help' thread soon to show where you have to lay your sights to get a hit..  
0
Joe98

Avatar / Picture

Captain
Registered:
Posts: 198
Reply with quote  #15 
Press the space bar and point at the target, the rabbit, the cow or the wheelbarrow.

You will see the name of the item and the range.  If the item is not clearly seen then, like in real life you have to judge the range.

0
Previous Topic | Next Topic
Print
Reply

Quick Navigation:

Easily create a Forum Website with Website Toolbox.