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Gunter Severloh

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Hints and Tips

Combat Tactics

When on the battlefield, one of the most important aspects isn‘t simply the thought of killing the enemy; rather, it is preventing the enemy from killing you.

Think before you act. Here‘s a list of some good tactics that could you help survive on the battlefield and beat your enemy.

• Lie prone whenever possible. It reduces your silhouette and the target it represents, plus it steadies your aim.

• If you cannot lie down, try to crouch.

• Don‘t get caught with the horizon or open sky behind you, as it makes your silhouette easy to spot and target.


Stop to Fire

• You cannot fire while sprinting. You may do so while walking or running, but for higher accuracy it‘s always better to stop and, better still, to crouch or go prone.

• Your aim is less accurate if you are breathing heavily after running. Wait to catch your breath first for more accurate aim; you may also want to hold your breath for a few seconds.

 


Look Around

• Scan the area to your front as well as sides, rear and above—avoid tunnel vision. The main reason flanking is so effective is because of tunnel vision.

• The sun and other bright lights can impair your eyesight, so be aware that attacking enemies with the sun behind them puts you at a significant disadvantage.

• You can look around while moving by holding ‚Alt‘ and moving the mouse at the same time.

 


Take Cover

• Reload only when behind full cover.

• Don‘t get suppressed to the extent that you can‘t peek out of cover. The enemy might close with your position and shoot you easily.

• Use cover and concealment whenever possible when changing positions. The enemy can‘t see you coming if there is a tree between the two of you.

• A bush is concealment, not cover, since bullets can and will go through them. The same applies for other materials; for example, a wooden fence does not provide good cover either.

 


Stay Undetected

• Firing an unsuppressed weapon gives away your position, especially at night.

• Your radio chatter and orders can be heard by enemies nearby. Speaking or giving orders can also give away your position.

• Flashlights are easy to spot at night.

 


Combat Movement

• When moving under fire, zigzag randomly. This makes it more difficult for the enemy to get a point of aim on you.

• Don‘t move in front of a friendly unit, especially if he might be about to fire.

• Keep moving. It forces the enemy to continually search for and track you.

• When stopping, do so behind partial or full cover.

• The longer you stay in one position, the more likely you will be flanked.

 


Confuse the Enemy

• Try not to be predictable when moving from cover to cover—all the enemy has to do is aim and wait for you to run into his sights.

• When moving out from cover to fire, do not move out to the same position twice in a row. This will keep the enemy from predicting where you will appear next.

• Use smoke to conceal your movement.


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Joe98

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Reply with quote  #2 
Does anybody have tips for using AT grenades? 

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Gunter Severloh

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Ya hit them when the tanks aren't looking. [biggrin]
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Poor Old Spike

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Yah, if you try to throw AT-grenades (or ordinary grenades) at a tanks front it's suicide because the bow or co-ax MG's will get you before you can chuck, so do it from the tanks blind spot in side or rear (EXCEPT if it's a Stalin because they've also got sneaky MG's in the turret rear)
In these tests my boy stands in the open and there's not a thing the stationary Stalin can do about it because he's in the beast's blind spot, and it'll take a zillion years for the slow turret to turn towards him.

10 METRES, ignore the 'strength of throw' circle at the top because we're going to always throw at full strength anyway.
Place the all-important white dot (arrowed) in the position shown on the ground and keep holding down the left mouse button until the AT-grenade flies, (I know our instinct is screaming at us to place the white dot on the tank, but if we do that the gren will sail over the tank and through somebody's bedroom window)-  



Bingo, a hit, the sparks are a sure indication that he's been clobbered. But 10m is real close and there's a risk the blast might nobble you too- 



20 METRES- as before, place the white dot in the position shown and let fly and it's another hit-




30 METRES- Another hit-



40 METRES- Zapperoo! But at this range a hit is never guaranteed, you have to place the white dot in the air above the tank to stretch the range-



50 METRES- it's pure luck whether you hit him at this extreme range-


SUMMARY- remember at all ranges to always hold the left MB down until the grenade leaves his hand, that'll make him throw it as hard and fast as he can like a baseball pitcher. AT-grens explode on impact so there's no danger of it bouncing back off the tank towards you like ordinary grenades. 

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Bluntman

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Reply with quote  #5 
Good post Spike!  I am sure many new players do not know this helpful hint.  S!
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CAREEREVIL

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Hints and Tips

anyone need some help fine me playing
ill help you .
playing with new player's
may show me something new to.
im not the best but i will help.
but have a mic pl i hate typing.
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Poor Old Spike

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Reply with quote  #7 
IFL44 TERRAIN SCREENSHOTS
(They might help mission builders and newcomers find an area they want)
STASZOW MAP:-The area to the northeast of Szydlow is uncluttered and has long fields of fire  




Kampfgruppe position-




Looking north-




Looking East-




Looking South-



Looking West-
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