Registered: 1364783918 Posts: 196
Reply with quote #16
The mission needs to be named in 2 separate places! Name the mission in the usual way say: Red_Widget To us players it comes out as Red_Widget.Stazow . . . Open that screen where you record the date, time and the weather. In the very top field, name the mission there as well. Call it Red_Widget. To us players "Stazow" is dropped and it now comes out as Red-Widget.
Registered: 1362225510 Posts: 197
Reply with quote #17
If the scenario is too hard and my character is killed over and over again then, well, there is no fun
Well I can't agree by 100%. This 'game' is more a real sim as an arcade game. So the fun factor isn't all what you should wait for. I see this 'game' more from the tactical side and I have no problem to try several times to reach a given goal. I don't like arcade gaming very much where I can easely come from a to b. By this way I'll try out what the mission designer placed at mission start and / or what I be able to find and use during the battle. No offense, all this is a matter of taste, so this is just my 5 c about.
Registered: 1370348737 Posts: 15
Reply with quote #18
where has it gone? not in single player and not in campaign