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theOden

Corporal
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Posts: 42
Reply with quote  #1 
Both the G43 and the SVT40 has a "CfgWeapons" entry too much.
Result is, it sounds off if someone is shooting when script reload players and AI (BIS Warfare feature and common in many other game modes)

example G43:
reloadSound[] = {"\LIB\weapons\data\sounds\weapons\g43\g43_sample1.wss",1,1,20};

This is the same sound sample as used in the firemodes and being a semi-auto I would assume these arrays should be emptied out. At least set to something far different.

As title tries to say, this is for ArmA2 version of IF [smile]
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Santa Six

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Colonel
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Posts: 360
Reply with quote  #2 
I fixed this in my sound mod by-the-way.
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