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Chief

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Reply with quote  #1 
Dear All,

I am releasing my coop/SP mission "IFA3 Co15 Op Tenacity 1h" today on the steamworkshop. I am also happy for it to be uploaded to the Iron Front Mission Repository.

http://steamcommunity.com/sharedfiles/filedetails/?id=338797874

This mission requires that you have the Iron Front and the D-Day DLC mods for Arma 3 (either full or FREE lite versions) installed to play this.  

Mission Tasks
Your tasks are to move from the beach area to clear the 4  forward locations of enemy forces. Then move to the village area to destroy enemy assets. Including 3 PAK40s, tank and a radio mast.  

Your Team and Resources
In this CO-OP/SP mission, you play a US 15 man combined arms assault team, operating on the normandy, France area in 1944, fighting German forces.  

The team consists of a 9 man US Army squad. In addition, there is a sherman tank, with 2 playable slots,  which infantry can ride on the back if required (under high command if needed).

There is also a 1 man flyable P47 support aircraft, with service assets near its airfield. (under high command if needed)

Furthermore there is a 1 man playable mortar/artillery team, whom also have access to a towable anti-tank if needed. (under high command if needed).

Lastly, there is a 2 man sniper/spotter team, for recon' purpose and elimination of HVTs. (under high command if needed)

The FOB, has weapon crates, including a limited virtual ammo system box, explosives, back packs, static weapons and limited, none respawnable vehicles, including a halftrack.  

Enemy Forces
Enemy forces consisting of elements of Waffen SS and Heer, are operating a defensive strategy in the AO. Expect upto 2 companies in the AO, with an extremely well defended area around the village, including 3 PAK40 anti tank guns, several MG42 nests, mortar, entrenched infantry and a tank of unknown type.

Important Mission Notes
It's important to note here, that only the team leader, of Sadist squad, has both Zeus control of Iron Front in Arma 3 assets only and has radio support control of artillery if they feel that the mission needs this support.

Also, please not that at the spawn starting point, players have the option of para-dropping into a selected map position if needed.

When players die, they will respawn back at the US starting base.

Finally, the mission admin/lead when logged in, can change the mission parameters to suit their needs. This includes AI caching at different distances to help with game performance.


Mission Credits
*** Mission by Chief from Alpha Squad. ***      
  • Made with F3 (http://www.ferstaberinde.com/f3/en/)
  • Paradrop Script by TayUK   (http://ironfront.forumchitchat.com/post/paradrop-or-halo-using-a-mapclick-location-6262511?pid=1281855511#post1281855511)
  • Virtual Ammobox System (VAS) by Tonic    (http://forums.bistudio.com/showthread.php?149077-Virtual-Ammobox-System-(VAS))
  • UPSMON Updated to ArmaIII by Cool=Azroul13    (http://forums.bistudio.com/showthread.php?170803-UPSMON-Updated-to-ArmaIII)
  • Foggy Breath Script by TPW    (http://forums.bistudio.com/showthread.php?113653-Simple-Breath-Fog-Script)
  • Iron Front Mod in Arma 3 by Kju and his team. 
  • BIS for all Arma games content
Please enjoy the mission either on your own in SP using the high Command system for the other assets or with other coop players.

I will probably start to release several more of these missions over the coming weeks.

best wishes

Chief
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Gunter Severloh

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Reply with quote  #2 
Now hosted on the MR the chief, thanks for the release!
http://www.missionrepository.com/arma3-workshop-missions-8

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Chief

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Posts: 115
Reply with quote  #3 
Thanks for doing this Gunter. Is there a way of having the pbo mission file hosted on the mission repository please rather than just a link to my steamworkshop? 

many thanks

Chief
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Chief

Sergeant
Registered:
Posts: 115
Reply with quote  #4 

Hi All

I have just updated another one of my IFA3 coop missions with the latest F3 mission framework, UPSMON AI, ZBE cache and CH View Distance scripts. In addition, I have added in the vanilla BIS Virtual Arsenal to a weapon crate.

IFA3 Co15 Op Tenacity No Respawn

The mission can be found on my steam workshop:

http://steamcommunity.com/sharedfiles/filedetails/?id=436697909

I am also happy for it to be uploaded to the Iron Front Mission Repository or referenced at any other relevant site.


Mission Details

Your tasks are to move from the Omaha beach area to clear the 4 forward locations of enemy forces. Then move to the village area to destroy enemy assets. Including 3 PAK40s, tank and a radio mast.

In this CO-OP/SP mission, you play a US 15 man combined arms assault team, operating on the normandy, France area in 1944, fighting German forces. The team consists of a 9 man US Army squad. In addition, there is a sherman tank, with 2 playable slots, which infantry can ride on the back if required (under high command if needed).

There is also a 1 man flyable P47 support aircraft, with service assets near its airfield. (under high command if needed) Furthermore there is a 1 man playable mortar/artillery team, whom also have access to a towable anti-tank if needed. (under high command if needed). Lastly, there is a 2 man sniper/spotter team, for recon' purpose and elimination of HVTs. (under high command if needed).

The FOB, has a BIS virtual arsenal system box, static weapons and limited, none respawnable vehicles, including a half-track.

Enemy forces consist of elements of Waffen SS and Heer, are operating a defensive strategy in the AO. Expect upto 2 companies in the AO, with an extremely well defended area around the village, including 3 PAK40 anti tank guns, several MG42 nests, mortar, entrenched infantry and a tank of unknown type.

Also, please not that at the spawn start, players have the option of paradropping into a selected map position if needed.

Finally, the mission admin/lead when logged in, can change the mission parameters to suit their needs. This also includes AI caching at different distances to help with game performance. It's important to note here, that only the server admin, has Zeus control of Iron Front in Arma 3 assets only and has radio support control of artillery if needed.

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Gunter Severloh

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Posts: 2,739
Reply with quote  #5 
Quote:
Is there a way of having the pbo mission file hosted on the mission repository please rather than just a link to my steamworkshop?

Hi Chief, somehow i missed your post here, but ya sure, you'll need to send me a zip of the mission pbo and I can list it in the proper section for IFA3, if you want all your missions like that aside the steamworkshop too then thats fine, send me the mission pbo's with some info on them and I will set them up.

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