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vintorez

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Reply with quote  #61 
This is really great news. I'm afraid to believe it, because this game is still unfulfilled expectation. Maybe YOU CAN to change it... I keep my fingers crossed!
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Gunter Severloh

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Reply with quote  #62 
Quote:
Fantastic news and good business plan. Keeps thing under wraps.
I suggest contacting Fudge (if safe) for his almost finished R71 and M1919.
How about "Revival Iron Front Team" or "RIFT"? We Americans love our acronyms

Fudge is already on the team.
We may come up with a new name as the name we are currently using was just something I coined quickly to give the idea
that Iron Front is to be revived by a mod that will allow modding and update of the game, and considering its now a reality,
it sorted of fits the picture, so we may or may not reorganize the name, i will go over it with the rest of the team
and get their thoughts, but thanks for the idea.

Quote:
Holy jeez, 7+ GBs? Are you guys like, remaking everything? That size is almost the size of Iron Front and the DLC, no?

Almost, you will know when you get the mod.


Thank you guys, and your welcome.
Troc has been working pretty hard on this, and soon when hes ready the team will be working on it,
and made available to those members here.

But yes you all can believe it we have a working version of Iron front that allows us to mod and patch/fix the game,
your dream and hopes have become a reality!
It will further become real for you all once we get what we need to do setup and organized, this process shouldn't
take to long but as personal time and what needs to be done I cannot give you any specific release date, so it can
be any time within the new week, or the next, as I feel that since we started the project Troc has
come along way and pretty fast to get it where its currently at.

So stay tuned, if anyone have any questions or even suggestions then dont hesitate to post.

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Fudge

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Reply with quote  #63 
Quote:
Originally Posted by Santa Six
Fantastic news and good business plan. Keeps thing under wraps.
I suggest contacting Fudge (if safe) for his almost finished R71 and M1919.
How about "Revival Iron Front Team" or "RIFT"? We Americans love our acronyms 


It's safe, I don't bite much.

First I've heard that I'm on the team  , I remember offering to help with my project, but I can't really take any credit yet. The m1919 is a long way off completion, though the R71 works in the arma 2 game. As long as the process is similar it shouldn't take me too long once I've got the files / go ahead (rename the classes for the drivers and such, import the other factions, set up a gun ect). I'm a bit confused as to why the size is a good couple of GBs, but I'm sure that will be revealed in time.

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Gunter Severloh

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Reply with quote  #64 
Hi fudge,
Yes any help you can do for the project we would consider you to be on the team, every modder on the team basically works at their own pace,
and whatever they feel they can do to contribute, and most of all more information for the team which has its own section can be seen there.
We do have some guidelines on contributing to the mod and its really based on some security for the mod, as we really dont want anyone discussing the mod
or whats done or whats in it, other then on these forums, and for reasons being i cannot discuss as Im sure alot of you have a clue.

please understand that the "team" if you will has not any requirements for those who are a part of it, for example, the team is not a clan, or a unit, its not required for you to be somewhere at a certain time, or have meetings when we call, i mean were not firefighters where if were out and away we get a phone call to come to service, or you live on the forum and constantly work, its not a job.
being on the team just means that you are contributing if and when you can, so really nothing has changed for you,except that you have access to the team section we have setup.

Your level of participation is up to you.
We do have our limits though, if one is to participate and contribute when they will, then that in itself is the requirement, so that in saying means that
we dont want every tom dick and harry to join the team just because they feel, or may have skills they think they can "contribute"

i know myself what it is like to be a modder, as i have 7 mod compilations under my belt since 2009, for those familiar with my WarMod series, im sure you
can attest if thats the correct word the amount of time and work put into the mods, so in regards to being a modder I feel that personal time, motivation,
inspiration, and above all energy to "work on something for the mod is really best suited to the modders themselves, so with that Im sure you can understand
the relaxed atmosphere I have created for the team, as I believe quality of content, and thorough work is important
to the overall experience of everyone who plays with the mod in the end.
=================
News/Update
I wanted to announce that we have decided that the mod will be abbreviated with IFR.
IFR is short for: Iron Front Revival
So when i say IFR then you guys should have an idea of what we are referring too.

Currently today so far, we have everyone on the team setup in our "IFR" section and i have created a number of new threads in that section
to better help inform or provide some info on the team, and what were doing, and how we are doing it.

However nothing is final yet, as there are still a few things to work out and determine, as you all can understand this whole
project for and with the mod is still WIP or work in progress, and feedback on procedure and setup, is still being determined and or finalized, so this new
week will be an interesting week that will when the whole team has their chance to review the materials in our section that we will get some great feedback
as we have so far and by the mid, or end of the week we should have everything finalized for the team
and how it conducts its operations for the mod.

When i have news I will post it.
thanks for your patience and your support of the project!

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Tayuk

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Reply with quote  #65 

@Fudge

Quote:
First I've heard that I'm on the team

 

 

You have been drafted son, say your goodbye's to loved ones etc

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Gunter Severloh

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Reply with quote  #66 
All joking aside,
Fudge if your not interested then its no problem, I put you on the team list as you said if you could help in anyway.

We'll take you off the list, sorry we assumed, but tbh we dont want anyone that isn't interested in helping or contributing to the mod, and as
you and everyone else knows here that the mod has to be kept under the radar for reasons you all should know.
Although we have been given a certain go ahead but we are not going to say by whom, nor is it official, just that the situation with the mod has
been thoroughly discussed and is felt best to keep it contained so hence the "team" setup to the extent.

If you want to be on the team then apply on this thread http://ironfront.forumchitchat.com/post/Iron-Front-Revival-Mod-Project-Team-6254794
  otherwise consider yourself taken off the list.

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Fudge

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Reply with quote  #67 
Oh i'm interested to a degree. I'm just not a fan of any legal issues / grey area secrecy that are around currently.
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Gunter Severloh

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Reply with quote  #68 
Its not really like that, and i agree I'm not a fan either.

But theres really nothing we can do about the secrecy aspect I personally see no harm in opening Iron Front and unlocking it so
to speak and setting up the configs inside mod to require Iron Front, to allow modding so we can add new content, and update, and fix the game which is needed,
for gods sake we all own the game, and I find it very hard to just sit here and accept what decisions the "companies" behind IF and the dlc have made,
to me as said many times already not allowing modding was their greatest mistake.

At this point in time I really could care less about any patch they have or would have released, they failed, the failed to communicate, they failed to add content and only surprise us with a dlc the majority of us did not want, and they failed to listed to us, rather ignored us and any rational decision we had been pointing out the them that updating and adding to the existing game is what we all wanted. To me the whole situation is pure BullSh*t!!

Its my game, i can do what i want with it, if i want to open the game and fix it myself, and make new content for it then I dont see what the problem is,
i paid for it, Im not reselling it, im not interested in money, im not trying to hack it, i mean i already have the game so there would be no
concern for fade, unless I got a copy somehow and tried to install, or unlock it which is irrelevant, we have the game, we bought it, it was sold to us.

If we work on the game and add content, and fix it where needed, then what is the problem if i share my fixes, and content?
Is it the concern that modding wasn't allowed because of the Modding possibilities page that said there was an agreement between BIS, DS, and Awar,
that if you wanted to mod the game you were to have a license through them and then release the new content in a patch. 
    Well guess what the agreement can no longer stand because neither Awar which is no longer in relation with DS, or BIS, or DS can uplohold the agreement,
so that leaves it unsupported, neither of them can uphold that agreement. Yes it was stated that

Am I hurting the Iron Front's name, by doing what we are doing with the mod?
Definitely not, the game was already tarnished through the lack of decisions, and communications  on all parties.

    It will be impossible to deny Deepsilver, and BIS any form of increased sales just from having the IFR mod released and consistently updated with content, and fixes.
They are going to wonder where the increased sales are coming from, and when they find out, they would be stupid to shutdown something thats only bettering the game, and sending them easy revenue that they dont even have to spend money on to market for, so not only would we increase their sales, and send them more money, but we also save them money to.

Obviously that would be indirect, but when people start hearing that IF and something else is required for the mod, then really they have no choice but to buy, and for the amount of content, and the type of content we are going to add to the game plus all the things we plan on fixing, how is that bad, how is that againsted anything, go ahead shut it down,a nd kill any hope for the game, and then eventually the game will die out and what would have been possible to have a passive sales is not gone, seriously whats wrong with that picture?
Sure its a great story and it may be asked, will it work?
    Am I to care, all in know is we have a working mod that allows us to add content, and update the game, let them have the money, just let us have what we wanted from the start.
What the community wanted to begin with but was denied, apparently some people with money dont get the concept that the customer is always right,
in this instance they should have researched this "type" of game a bit more and find out what BIS really created.

As far as we have gotten with the mod, and the decisions we have made, and this I explain to everyone not just in reply, but
in our meeting this past Saturday we had a 3 hour discussion on all of such concerns about legal issues, copyrights, agreements and other various points.

Basically I think and as the others in the meeting had agreed that it would be best that we set the mod up with requirements, keep the mod with in the
Iron Front Fan Forums here, do not publicize the mod anywhere else, and setup a system for download where you can only get the mod through us and
some details still need to be worked out but we may setup the mod were you have to unlock the mod with a specific key
that can only be used once, thus only an idea right now.

I'm no thief, im not stealing anything that I dont already have, or own, I mean seriously think about it, do you see anything criminal with me unlocking
my game and setting it up so i can add some new tanks, and weapons and other stuff, and fix various aspects of it that need it?
Sh*t I'm doing the companies job that was supposed to do this, is sharing my work wrong?

As long as the team maintains its standards and sets up a realistic security measure for the mod, and respects IF as a standalone game and treat it that way
accordingly i see no harm in hat were doing, were more interested in playing the game with new content, this is what alot of these people that got money in
their head dont understand, we dont care about the money, its about the theater of war, the history, and or background of the content,
the accuracy, and depiction, and battles that we can create and experience with increased content.

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Fudge

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Reply with quote  #69 
How can you say it's not really like that?
Secrecy, only those on the forums will have access to it. It is a secret.
Legally grey. Sounds like you will be redistributing the original game files without authorisation of the the owners, Illegal in the UK at least, as well as many other countries.
Harm done may be none, but there are still legal issues.

I wish you luck as I feel your aims are for the good of Iron Front. 

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Foffy

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Reply with quote  #70 
Quote:
Originally Posted by Fudge
How can you say it's not really like that?
Secrecy, only those on the forums will have access to it. It is a secret.
Legally grey. Sounds like you will be redistributing the original game files without authorisation of the the owners, Illegal in the UK at least, as well as many other countries.
Harm done may be none, but there are still legal issues.

I wish you luck as I feel your aims are for the good of Iron Front. 


I think the boards were made to keep this in a grey unofficial manner, seeing as BI's forum is one of the official sources for the title. I figure the modification itself, which should have been allowed in the first place, does violate the original policy on the game. I think that's caused those involved to move off into grayer areas. I think BI's stuff being tampered with is perfectly fine, seeing as CWR2 and CAA1 were never asked to cease, despite them allowing the content from older titles to be played in newer ones. The 'secrecy' of it could be seen as a means of not trying to flaunt to official sources of a conversion in their face. This is something fan-translation communities do all the time regarding products. You can argue the morality of it all, but the efforts do not mire down the game in any negative way.

I do have a question, however. I know BI's engines often use FADE DRM, would such major modifications cause the game to go haywire with anti-piracy measures despite offering a conversion and breaking such silly barriers and limitations on modding?
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Santa Six

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Reply with quote  #71 
I don't think they're redistributing content. They stated you will need a copy of the official Iron Front: Liberation 1944. So I'm sure many files will be missing is you only download the IFR mod. Rendering the software useless. I thought as long as no one makes profit or calls ownership it's clearish.

@Gunter
Have you guys checked if the IFR mod is clear of getting ported to Arma 2 by any means?
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Gunter Severloh

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Reply with quote  #72 
Quote:
Secrecy, only those on the forums will have access to it. It is a secret.

Ya its a secret here, like I said its on these forums and no where else.

Quote:
Legally grey. Sounds like you will be redistributing the original game files without authorization of the the owners,
Illegal in the UK at least, as well as many other countries.

What is a mod? Redistribution as you word it, for what we have is not the same files of the game, yes it will be a changed updated, reconfigured
version that now allows us to mod and update/fix the game, but this version is not a repackaged copy that we are trying to sell,  Im
sure everyone can agree would be illegal and wrong, but thats obviously not our intent. TBH I really dont think DeepSilver and BIS care, Awar I feel would support us,
theres already been many others who support our efforts without mentioning any names.

Quote:
I think BI's stuff being tampered with is perfectly fine, seeing as CWR2 and CAA1 were never asked to cease, despite them allowing the content
from older titles to be played in newer ones.

Well you got to consider that CWR2 was just a mod created in Arma2, and expanded into OA, so theres nothing wrong with what they did at all its just a mod.
CAA1 is just a port from Arma1, there is certain rules if i remember correctly for porting over content from one Arma game to the next, but the thing is those mods
and others alike being ported are going from one BIS game to the next. This on the other hand is Iron Front a standalone game that runs on BS's engine
that is licensed to DeepSilver/Awar/X1 i think their called, its a different setup.

However we are not doing anything outside of Iron Front that would jeopardize Iron Front in terms of copyright, that i know of, as we had discussed this and I made it apparent and aware that we do not want to deal with any legality, or agreements that would prevent us from doing the mod, so my idea originally as I had brought up in the meeting and before that was to setup the mod to require Iron Front as to prevent anyone who does not have Iron Front to buy the game before they can download/play the game, this would go for the dlc too.
I feel the need to make this right, and being the lead for the team i will do what is necessary to not violate, or go against anything
concerning agreements or what have you.

Quote:
I thought as long as no one makes profit or calls ownership it's clearish.

Correct. As stated before we claim no ownership of Iron front, and dont claim ownership of the mod other then the new content
we have created to add to it and any work we do in it, nor are we interested in profit, to me that would be wrong.
Its just a mod of the game itself, thats it.

Quote:
Have you guys checked if the IFR mod is clear of getting ported to Arma 2 by any means?

Yes, we had already tried this, you can set it up as a mod for Arma2, and Arma2CO, and it will show up ingame without issues,
but you will not see any content from the game whatsoever, so its not even possible on its own, and will not be possible with the mod.
But yes Troc is setting up configuration files and some other things to lock this thing down so it cannot be used, or ported in anyway to Arma2 as a mod,
our objective is to keep iron front within itself.

Even though if you look at the files and remove all the deep layer configuration files that prevent any new content to be added externally,
and only to read from specific files within IF itself, Iron front really is but a mod of Arma2. But we are not going there, as I made it clear to Troc that we need
to respect the companies involved and the title itself that Iron Front is still a standalone game, so it is as said our serious and major concern and intent
that anything with this mod will be in Iron Front, for IF, and not be allowed or made possible to be ported, or used as a mod in Arma 2.

Any other questions, points, thoughts, please let us know.


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Foffy

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Reply with quote  #73 
I have a question. Seeing as the game can show up as a mod for ArmA II, does this mean some mods for ArmA II will work for IF, such as the JTD Fire and Smoke addon? Or do mods have to be redone just for this game?
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Kain1

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Reply with quote  #74 
Quote:
Originally Posted by Fudge
How can you say it's not really like that?
Secrecy, only those on the forums will have access to it. It is a secret.
Legally grey. Sounds like you will be redistributing the original game files without authorisation of the the owners, Illegal in the UK at least, as well as many other countries.
Harm done may be none, but there are still legal issues.

I wish you luck as I feel your aims are for the good of Iron Front. 


Panzer_Baron comment in the original forum:

http://forum.iron-front.com/showthread.php?1046-What-projects-are-currently-in-development-for-the-game&p=10827&viewfull=1#post10827

In this topic:

http://forum.iron-front.com/showthread.php?1046-What-projects-are-currently-in-development-for-the-game
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Gunter Severloh

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Reply with quote  #75 
Quote:
I have a question. Seeing as the game can show up as a mod for ArmA II, does this mean some mods for ArmA II will work for IF, such as the JTD Fire and Smoke addon?
Or do mods have to be redone just for this game?

Good question Foffy, to answer I'm assuming so, but cannot comment on that right now til I hear from Troc on the status of the mod itself.
We are working to keep the mod within IF itself, and not to be used as a mod for Arma2, as that is not our intention.

@Kain1, I remember that thread, totally forgot about them and in response to fudge couldn't exactly word it to explain the situation and or position,
but i knew Awar would be ok with what we are currently doing, which is basically almost the same as what Obrien has done then.
Thanks for posting that.

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