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Gunter Severloh

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Reply with quote  #1 
[ifrbannercopy] 
Hello Iron Front Community!
IFR team, Kju, and associated members of the Iron Front Revival projects would like to announce our release.

Here is some information to help you get a clear picture of what our projects are about, read the faq below:

What are the projects released?
Project 1 -  This project will allow you to play Iron Front as a mod in Arma2CO - (IFA2)
Project 2 - This project will allow you to play Iron Front as a mod in Arma3 - (IFA3)
Project 3 - This project will allow you to patch your Iron front Arma from v1.05 (current latest version) to v1.06 and DLC to v1.01

So what is it that will allow me to play Iron front as a mod in Arma2CO or Arma3?
Kju the creator of these projects has setup a process called the conversion.
The Conversion is where you are "converting" Iron front's IFA files to a pbo file or extension format, the pbo format can be read by Arma2Co and Arma3.
Basically when you convert your Iron front it will create a folder titled @IF, yes it will be in the form of a mod which will allow you to play Iron Front in both Arma2CO and Arma3, the Arma3 version of the conversion is a bit more complex then the Arma2CO version.

So in order to convert my Iron front game to a mod for Arma2CO or Arma3 what do I do? what is used?
One of IFR team members (DeadTomGC) created a simple yet amazing tool that "converts" once run your Iron front into an @IF folder.
The tool locates your Iron front directory, and your Arma2 directory and then goes through the process, and converts your files for Iron front from IFA to pbo, placing a @IF folder in your Arma2 directory.
I cannot explain how it does this, but your vanilla Iron front game is not altered or changed in anyway, just a copy of the files are created
and reformatted into a pbo so that it can be read and run in Arma2CO.

Is this legal? Do you have permissions from Deepsilver to do this?
Yes we do. Kju has been working with DeepSilver, X1 Sofware, BIS (Bohemia Interactive), and Awar to allow the conversion process
to be made public to the Iron front community.
This project has the agreement of all involved parties:
What are the requirements to convert my Iron front to Arma2Co or Arma3?
1. You must own a legitimate copy of  Iron front Liberation 1944.
2.  For the arma2Co version, you must own Arma2 plus OA.
3.  For the Arma3 version, you must own Iron front,and Arma3.
The Conversion tool that does the conversion process is setup to check if you own Iron front and Arma2CO, and for
the Arma3 version if you have Arma3.

-=Download=-
The download is a guide to setting up the tool and the conversion process.
Click on the link below titled Setup-guide. It will take you to a page where you can choose which conversion you want to do,
either the Arma2CO version, or the Arma3 version.
For those of you Who want to play Iron Front in Arma3 (IFA3) you can follow my Installation tutorial:
Gunter's IFA3 Installation Tutorial
If your interested in using PW6 (Play with Six) Automatic method then click the link Setup and choose
either Arma2CO or Arma3.
Note: You may not redistribute the mod version. Otherwise you might face legal action by the publisher!

How can you assist
  • Try it and play it
  • If you like it, tell your friends
  • Promote it with screenshots or videos
  • Mod it - new missions, modify it and create new addons
  • Join the team to help further improve it
  • Report issues
About the game: What is Iron Front?
It is a tactical shooter video game set in World War II Eastern Front built by AWAR - a group of former OFP and Arma modders.
It was released mid last year as a standalone game using the Real Virtuality 3 engine also powering Arma 2: Operation Arrowhead.

The highlights:
  • Four outstanding terrains of different size
  • A large variety of very high quality and historically accurate units, weapons and vehicles
  • A German and Russian singleplayer campaign across eight missions in an authentic setting
  • Advanced gameplay features like the high level tank simulation, gun towing and artillery system or the realistic mine system
  • Great gameplay with its low tech world war 2 setting

To learn more about the game and it's features visit the official wiki.

Recommended videos to give you some more insights about Iron Front:
Our check out our Iron Front: Liberation 1944 - Youtube video channel.

What is Iron Front in Arma?
Thanks to kju developing the conversion process with mikero's tools and Sickboy/DeadTomGC to provide an easy interface,
this project allows you to get the great content into Arma 2 or Arma 3. In addition it allows to:
  • Mod Iron Front
  • Extend with your own addons
  • Combine it with community made mods
  • Play in the most recent Real Virtuality engine with continuing development
  • In an alive and vivid gaming and modding community
  • Improve and extend the base content with our huge 1.06 community patch
[AbZIQKA] 
Click the image to visit the gallery. Images by Fabio Chavez and Lennard.

State of  the Arma 3 version
If you get client or server crashes, please submit all required files to BI at the Arma 3 feedback tracker.

Thanks to tierprot the German and Soviet units support the A3 clothing system. The US units and other retextures are still to come - assistance welcome.
Thanks to Shvetz the weapons support the new A3 muzzle flashes, weapon effects and other new features.
Thanks to Fabio Chavez the terrains shine in the new A3 lighting and more to come.
Thanks to Fudge working planes with physX tech.

We need support to bring the large number of cars, trucks and tanks to physX tech (more here and here). Please PM me if interested to help out.

We will support and continue to improve the Arma 2 and Arma 3 version.
We also want to achieve as good compatibility as feasible with other mods - ie. Invasion 1944.
======================

Media


[nHtsq98]
Logo by Lennard


Iron Front in Arma 2 & 3 - Trailer by EvroMalarkey


Random impressions (alpha footage) by Fabio_Chavez

License
Attribution-Non-Commercial-Share Alike 3.0 License (CC BY-NC-SA 3.0)
http://creativecommons.org/licenses/by-nc-nd/3.0

If you appreciate our efforts, the huge amount of time went into this and want contribute financially,
you can buy the game via our affiliate link or you can donate:

# kju

[btn_donateCC_LG_global]

# tierprot

[logo_s1]


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BRS

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Reply with quote  #2 
Well done, congrats, and thank you all!
The conversion worked so far for me.
Got my own Staszov mission including my custom scripts to run.
One error message about missing some DLC contents pop up. That's a surprise because I didn't used related contents in that mission. Seems I have to disable the DLC inside the options.
Then I wanted to download and patch my DLC but I couldn't / can't download the DLC patch. Are there any other locations for that download available?

QM01 have a look here: Setup-guide
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Gunter Severloh

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Reply with quote  #3 
Thank you, the biggest thanks should go to kju in his relentless efforts to get the conversion built for both Arma2Co and Arma3, as well as his patience
and support for the individuals involved in testing.

The first post has been updated, it has questions and answers, and a different layout, I hope this will help you guys better understand how this all works.

As for your questions BS, For the error message please post the actual message you are getting.
and or follow the procedure to report:

How to report issues

  1. Report bugs in the New issue tab
  2. Keep the report as short and precise as possible
  3. Use observed vs expected, and add exact reproduction steps please
  4. Attach the rpt log file of the current game session


As for the patch idk what the issue is, the link seems busy, I cannot get through the link either, the link will take you to the patch thread on BIS forums that Kju created.
As far as i know we dont have another place to download the patch, i will get back to you here or Kju will with info on an update for this.

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Santa Six

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Reply with quote  #4 
Is the New issue section for both Arma 2 and Arma III? Wont that be confusing?
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Joe98

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Reply with quote  #5 

Project 3 - This project will allow you to patch your Iron front Arma from v1.05 (current latest version) to v1.06 and DLC to v1.01


Sorry I am still not clear. 

I have Iron Front as a stand alone game.  I do not have Arma3. I do not have Combined Operations.

Can I install the 1.06 patch?








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BRS

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Reply with quote  #6 
Quote:
How to report issues

Would it not better to give such feedbacks here inside this forum? New thread? No need to make a new account over there (how?) then.

I know, just my personal thoughts, but my feeling is, that this all drives a little away from the -Iron Front Fans Forum- if you handle it as you wrote above.
Any chance for us to stay here at -Iron Front Fans Forum- with our feedback?

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Gunter Severloh

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Reply with quote  #7 
Quote:
Is the New issue section for both Arma 2 and Arma III? Wont that be confusing?

Yes I think it would be but I did not set it up, I suggest til I can get word from Kju what the situation is with reporting for either version that we
just use the thread here for now, as Kju is away fro a couple of day I believe I will let you guys know or Kju will, or one of the members of the testing group could inform us.
Quote:

Project 3 - This project will allow you to patch your Iron front Arma from v1.05 (current latest version) to v1.06 and DLC to v1.01


Sorry I am still not clear. 

I have Iron Front as a stand alone game.  I do not have Arma3. I do not have Combined Operations.

Can I install the 1.06 patch?

No, the patch is for the Iron front Arma conversion, the conversion is what it says "
Iron front Arma"
If you want the Arma2Co version of Iron front then just buy combined ops, do the conversion with the tool, and your all set then you can not only play
with Iron front, but play Iron front with all the community mods, scripts, ect,. for Arma2CO.

Also keep in mind the projects that IFR will be releasing soon seen on this thread:
http://ironfront.forumchitchat.com/post/show_single_post?pid=1280433993&postcount=304
will require the Arma2CO version of Iron front, why we couldn't release anything earlier because our work is dependent
on the Iron front Arma2Co conversion to be done and released, and now it is.

 
Quote:
How to report issues

Would it not better to give such feedbacks here inside this forum? New thread? No need to make a new account over there (how?) then.

I know, just my personal thoughts, but my feeling is, that this all drives a little away from the -Iron Front Fans Forum- if you handle it as you wrote above.
Any chance for us to stay here at -Iron Front Fans Forum- with our feedback?

Well this thread is for info and feedback, but the dev heaven where you report issues is for any errors, or problems your getting with the game, like the game is crashing, or your getting odd textures, or the AI are acting funny ect,. Up to you, but i agree with you i think we should report here, but keep in mind that the tracker will be better for error or problem issues because Kju and team can fix them, here he will need to review posts and waste alot of time getting a specific answer so its best to just give feedback here and ask questions.

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AjM

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Reply with quote  #8 
Hey Gunter, when your

  • IFWarMod - (will have its own release thread) - Part of the WarMod series

is going to public?

AjM

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Chief

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Reply with quote  #9 
Just to say, that I have all the above 3 projects working successfully, by following the setup processes in the Dev Heaven page. The only step I do not use in this setup guide, is the one recommending the use of a batch file. I use PWS, to launch the both the A3 version with Allin Arma and the A2CO version.

Using the preset options in PWS for both A2 or A3 seems to work well.

In addition, I am using successfully, the @ACE mod, JSRS1.5, ASRAI, DAPMAN AI medical system and blastcore visual effects, all with my IFL:44 for Arma 2:CO and this seems to work very well to date.

IMHO, and at this stage of the development of the project, I am more happy to use the IFL:44 for Arma 2:CO rather than the A3 version, as it would seem to have less bugs. In addition, I am able to use the additional features of IFL:44 for Arma 2:CO, like the ability to hitch and tow static guns, different death animations, weapon resting for MGs, penetration effects on tanks armor, unique destruction effects on vehicles etc, which do not seem to appear active in the IFL:44 for Arma 3.

I want to thank all involved with the development of the these 3 projects and sharing with us.[smile]

I look foward to maybe seeing more of these above IFL:44 unique features appearing in the A3 version as the project develops.

Thanks once again.
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Gunter Severloh

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Reply with quote  #10 
Quote:
Hey Gunter, when your

  • IFWarMod - (will have its own release thread) - Part of the WarMod series

is going to public?


Yes of course, the thread is ready and has been ready built since the summer, but the mod requires the IF/Arma conversion, thats why i never released it.
We have other then my personal mod for the IF community all the work IFR has done in the past 6 months to release too, again also the IF/Arma conversion is required as that is what we built them for.
But right now I have all the files, just need to check all the files, and do a test and then upload, I plan on releasing IFR's work maybe sunday idk or maybe during the week, depends on what I can get done this weekend, as I want to build a release page for all the mods and files, thing is my MR currently does not have the space to host them, so i may use my dropbox account for a temporary host.

But lastly I wanted to make sure folks understood how the conversion works, get their games patched and check Iron front in Arma2Co, and then when folks
are ok with no problems then we want to release.

@Chief, I seen your post on Bis forums as well, so I am and Im sure the others are happy that you have everything setup and working well,
thats good news to read. [thumb]
I actually myself a month ago when I was setting up my for my Arma3 version I had issues with the bath file as well,
so that could be a better step to take as you have done.



 


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AjM

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Reply with quote  #11 
Quote:

But lastly I wanted to make sure folks understood how the conversion works, get their games patched and check Iron front in Arma2Co, and then when folks
are ok with no problems then we want to release.


Ok, better not to hurry too much, we can wait.

Thanks

AjM
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shamb

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Reply with quote  #12 
This is great news!

Working for me in ARMA2 CO. I even managed to get though the first mission in For the Fatherland without any glitches  (something that I never managed in the IF standalone!). Certainly a lot smoother and faster in ARMA2CO, and much more playable. (NVidia GTX770, i7-980X, 24GB). Wanted to try out the ARMA3 version but I had so much fun in the ARMA2 version that its now past 1am, so will try that tomorrow [smile]

Anyway, thanks to the team for putting this out. I'm sure I speak for everyone when I say this has happened much faster than any of us expected given the commercial issues floating around!

Really hope that this mod kick-starts IF sales, and makes everyone realise that open, modable content actually makes more money in the long run.

Again, thanks for the good work! 
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Gunter Severloh

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Reply with quote  #13 
Hi shamb your welcome, thank Kju and his group and IFR team for making this all possible.

I'm actualy myself reinstalling and resetting up my Iron front and dlc, just to start a fresh, as I have an old version of the v 1.06 patch applied  to the vanilla which at the time we were able to patch our games, but now the patch is for the conversion only.

Anyways once I get my end setup I am planning on creating a detailed tutorial on how to setup the arma2Co conversion, and the Arma3 version, I want to get everything working on my end before I do this. The purpose of the tutorial is to provide an alternative perspective on the same setup guide kju had put together, as I have noticed on BIS forums threads for our releases a few people had some difficulty understanding and getting things to work for them.
==========

Now that Iron front is moddable maybe some modders in the community could build us a new sound mod, as well
as take some ideas from the wishlist http://ironfront.forumchitchat.com/post/iron-front-wish-list-6253769?&trail=15
and get Iron front some things it could use.
Considering the official aspect of updating the game is not available anymore for adding new content to the
game now and excitingly this is the community's chance to do so, not only is it already exciting to have our
work released and available for you guys but whats more exciting is that the potential
of Iron front is now limitless and open to new possibilities!!

Like i said long ago modding what is now available/possible should have been done when the game was released,
so instead we spent almost 2 years with bullsh*t and f*cking around when we could have had what we have now,
seriously what a waste of f*cking time, the officials could have saved alot of time and money and their name/face
over this headache we all went through, so now its up to us to make the best of what we have, and change Iron front to our liking!

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Joarius

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Reply with quote  #14 
I've launched the IFArma_conversion, but it doesn't work [confused] :
I have unzipped IronFrontArmaConversionSetup.exe, launched it and indicated the path for the locations of :
- Iron Front (E:\__Games\ARMA_&_Co\Iron Front)
- ArmA2 (E:\__Games\ARMA_&_Co\ArmA 2)
- ArmA2 OA (E:\__Games\ARMA_&_Co\ArmA 2)
- temp folder (C:\)
But as result, i have only the folder E:\_Games\ARMA_&_Co\ArmA 2\@IF\addons. There is nothing inside.

It had workef with the first version, but jetzt nothing. What is wrong in my manipulations ?

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Poor Old Spike

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Reply with quote  #15 
Quote:
Originally Posted by Gunter Severloh
Now that Iron front is moddable maybe some modders in the community could build us a new sound mod, as well as take some ideas from the wishlist
http://ironfront.forumchitchat.com/post/iron-front-wish-list-6253769?&trail=15
and get Iron front some things it could use.......exciting is that the potential
of Iron front is now limitless and open to new possibilities!!


Yay..[smile]
For example BS was working on a sensational Wespe, how's it coming along BS?
http://ironfront.forumchitchat.com/post/current-project-wespe-6422735?highlight=wespe

By the way, I used to make aircraft mods with Flight Sim Toolkit years ago so I know how to handle polygons and stuff, but the procedure for IF modding is totally different and I need a tutorial about how to do it, so if anybody knows where there is one, let me know.
We retired guys have got all the time in the world so I could then churn out new IF units like a production line and take requests for what people want next, eg Elefant, Sturmtiger, Maultier, Sherman Calliope etc and maybe even have a crack at creating flamethrowers..[smile]
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