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Chief

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Reply with quote  #1 
Hi Chaps,

I am making a coop mission pack for IFA3. I want to include in the missions, the virtual ammo system by Tonic, which restricts it to only IFA3 content rather than vanilla A3. Is there a complete classlist available for IFA3 which includes the following items?

1. Weapons
2. Magazines
3. Items
4. Packpacks
5. Googles

Much appreciated

Chief
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kju

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Reply with quote  #2 
Except for the new A3 clothing you find it all the info on the Iron Front Wiki
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Chief

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Reply with quote  #3 
Ta mate!
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Foxsch

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Reply with quote  #4 
The link for me downloads a file I don't understand? Is there an html version available?
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Gunter Severloh

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Reply with quote  #5 
No. Means the official wiki as we know it is down and probably gone, but the new version that was put up, and myself added too:
https://community.bistudio.com/wiki/Iron_Front:_Liberation_1944
Dont forget we also have the wiki here on the forums, just scroll down on the main forum, but what are you looking for specifically?

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Foxsch

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Reply with quote  #6 
I need a full list of the Uniforms and Items available for an IFA3 loadout script - now that ARMA 3 has introduced Uniforms as a changeable set of items I am missing a lot of particular things for this. Chief has given me access to (what I think) is the entire Soviet catalogue - Uniforms, helmets, various items, but for the Wehrmacht and the US I have nothing at all - once compiled definitely a slot for the wiki?
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Chief

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Reply with quote  #7 
@Foxsch. Try this list of US IFA3 items, that I used in another VAS limited box script:

//Set only Iron Front Weapons.
_this setVariable["bis_weapons",["LIB_M1_Garand","LIB_M1_Carbine","LIB_M1903A4_Springfield","LIB_M1A1_Thompson","LIB_M1918A2_BAR","LIB_M1A1_Bazooka","LIB_Colt_M1911"],true]; //Set variable bis_weapons with only rifles and broadcast to all clients.

//Set only Iron Front Magazines compatible with the Iron Front rifles to be shown.
_this setVariable["bis_magazines",["LIB_8Rnd_762x63","LIB_15Rnd_762x33","LIB_5Rnd_762x63","LIB_30Rnd_45ACP","LIB_20Rnd_762x63","LIB_1Rnd_60mm_M6","LIB_7Rnd_45ACP","LIB_US_Mk_2","LIB_US_M18","ATMine_Range_Mag","APERSMine_Range_Mag","APERSBoundingMine_Range_Mag","SLAMDirectionalMine_Wire_Mag","APERSTripMine_Wire_Mag","ClaymoreDirectionalMine_Remote_Mag","SatchelCharge_Remote_Mag","DemoCharge_Remote_Mag"],true];

//Show no items (Do not set variable if you want to show them all).
_this setVariable["bis_items",["LIB_Binocular_SU","Medikit","FirstAidKit","Toolkit","MineDetector","ItemRadio"],true];

//Get rid of backpacks.
_this setVariable["bis_backpacks",["B_LIB_US_Backpack","B_LIB_US_Bandoleer"],true];

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Foxsch

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Reply with quote  #8 
That's excellent Chief thank you ~ I still haven't decided which Ammo / Load Out function to use yet, but all of them will need this. Cheers : -)
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