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Santa Six

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Colonel
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Reply with quote  #1 
Iron Front Simple New Vehicles by Santa Six!

Enspired by OuedMeliz01 with his vehicles.

More vehicles to support the U.S. units. Using the attachTo command.
These will work with my Sandbagged Sherman Script  giving you remove the part that adds the .50ca




The M7 "Priest"
[11923876374_d173e5726b_o] 
Name the M4
Code:
M7PST01

Place this code in the M4's init line
Code:
this animate ["tower_destr_hide",1]; this lockTurret [[0,0], true]; this lockTurret [[0,1], true]; this lockTurret [[0], true];

Place this code in a 76mm ZiS-3's init line
Code:
this attachTo [M7PST01,[0,0.7,0.75]]; this animate ["left_stand_Hide",1]; this animate ["right_stand_Hide",1]; this animate ["wheel_2_1_Hide",1]; this animate ["wheel_1_1_Hide",1]; this animate ["Shield_up_Hide",1]; this lockTurret [[1.1], true]; this lockCargo true;





The M4 "Skink"
[11923876414_b823fb8133_o] 
Name the M4
Code:
M4AA01

Place this code in the M4's init line
Code:
this animate ["tower_destr_hide",1]; this lockTurret [[0,0], true]; this lockTurret [[0,1], true]; this lockTurret [[0], true];

Place this code in a 61-K's init line
Code:
this attachTo [M4AA01,[0,0,0.3]]; this setDir 180;this animate ["left_stop_Hide",1]; this animate ["right_stop_Hide",1]; this animate ["wheel_1_1_Hide",1]; this animate ["wheel_1_2_Hide",1]; this animate ["wheel_2_1_Hide",1]; this animate ["wheel_2_2_Hide",1];





The M4 "Skink" -Flak38x4
[11937866976_c7139591b1_o] 
Name the M4
Code:
M4FLK01

Place this code in the M4's init line
Code:
this animate ["tower_destr_hide",1]; this lockTurret [[0,0], true]; this lockTurret [[0,1], true]; this lockTurret [[0], true];

Place this code in a Flak38 x4's init line
Code:
this attachTo [M4AA01,[0,0,0.83]];this animate ["left_loader_plate_hide",1];this animate ["right_loader_plate_hide",1];





The Flak 88-mini "Acht-acht"
[12001056626_517689c7b2_o] 
Name the 61-K
Code:
ACHT01

Place this code in the 61-K's init line
Code:
this animate ["MainGun_Hide",1]; this animate ["wheel_1_1_Hide",1]; this animate ["wheel_1_2_Hide",1]; this animate ["wheel_2_1_Hide",1]; this animate ["wheel_2_2_Hide",1];this lock true;

Place this code in a 76mm ZiS-3's init line
Code:
this attachTo [ACHT01,[0,-0.2,0.9]]; this setDir 180; this animate ["left_stand_Hide",1]; this animate ["right_stand_Hide",1]; this animate ["wheel_2_1_Hide",1]; this animate ["wheel_1_1_Hide",1]; this animate ["Shield_up_Hide",1]; this lockTurret [[1.1], true]; this lockCargo true;



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OuedMeliz01

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Reply with quote  #2 
nice [biggrin]
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OuedMeliz01

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Reply with quote  #3 
but the skink had 4 connons maybe you can use Flak 38 4x
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Santa Six

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Reply with quote  #4 
I'm aware of the unsimilarities of both vehicles to the real thing. I tried the Flack 30x4 but it looked horrid and offered not protection to the crew. With the 61-K the crew is a bit tucked in and just look much cooler.
The positioning and height of the guns supports maximum depression of the guns.
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Santa Six

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Reply with quote  #5 
Added the Flak 38 x4 Sherman version
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OuedMeliz01

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Reply with quote  #6 
ok good job guy!
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Joarius

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Reply with quote  #7 
That's good job. Thank's to you. [smile]
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Santa Six

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Reply with quote  #8 
Updated the commands above to lock the turret seats and the two extra ZiS-3 positions. Unfortunately the seat are still accessible once already in the vehicle.
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OuedMeliz01

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Reply with quote  #9 
santa can i make a video with your vehicles?
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Santa Six

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Reply with quote  #10 
Yes, of course. I take no ownership of them.
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OuedMeliz01

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Reply with quote  #11 
ok thanks! will make today one [biggrin]
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OuedMeliz01

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Reply with quote  #12 
Here Video!


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Santa Six

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Reply with quote  #13 
Vehicle Update

Added a mini version of the 8.8mm Flak 36
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OuedMeliz01

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Reply with quote  #14 
good job do you take it becouse i maked a test version in iron front?
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Santa Six

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Reply with quote  #15 
Yes, yes I did [tongue]
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