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Joe98

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Reply with quote  #1 

Whilst you are opening the editor you will be asked to select a map. Do so.

 

The first step is to Save the file.  Select "Save".

 

Here you name the mission.  You might choose to name it Red Widget Seven.

 

Later on, when you go to play the mission, you will see it named "Red Widget Seven"

 

However, if you ever went looking for it on your hard drive it will appear as Red20%Widget20%Seven.

 

Which is very confusing!.  So, the best name is Red_Widget_Seven.

 

Then, wherever you look, the mission will be named "Red_Widget_Seven"

 

There is a drop down below with 3 options:

User

Export to single player mission

Export to multi player mission 

 

 

If you select "User", you can't play the mission on your own computer rather, you can only play it from within the editor

 

Instead you need to select "Export to Single Player Mission"  at which point you can play it on your computer and or upoad the mission to the forum

 

 

========= = = = = ====================

 

 

Now click on the weather button. At the top is a cell where you can type a name. You can leave this blank. Or type any name you want.

 

If you type a name here, this name will override ‘Red_Widget_Seven” and then you get confused so use the same name!

 

If you leave it blank, The computer then adds the name of the map onto the name of the mission. On the Desert map the name is now "Red_Widget_Seven_Desert"

 

This is useful but can also be confusing. So make sure the name is typed here as well!

 

========= = = = = ====================

 

Also here on the weather screen, you will select which side the independents are on

 

 

========= = = = = ====================

 

 

To zoom in and out of the map you use the mouse wheel just as you do in the game.

 

To move around the map, hold down the right mouse button and drag the map around.

 

========= = = = = ====================

 

 

Select “F1”  and double click on the map.  Here you add individual soldiers to the map.

 

One soldier on the map must be set as “Player” ( that’s you). If nobody is set as “Player” you cannot play the scenario.

 

Other soldiers can be set to “Playable”  or set to  “Non-Playable” as you see fit.

 

========= = = = = ====================

 

Again, select “F1”  and double click on the map. Play with the drop down menus and learn that you can add fortifications, burnt out vehicles and a great list of items to the map.

 

 

========= = = = = ====================

 

Again, select “F1”  and double click on the map. Place a second soldier on the map near to the first. Note a blue line is automatically drawn from the leader to the subordinate.

 

Now select “F2 Groups”.  Now you can drag the blue line away so he is no longer subordinate.

 

Now select "F1". You can no longer drag the blue line around. If you are not currently in “F2 Groups” mode you cannot drag the blue lines around.

 

========= = = = = ====================

 

Select “F4”  and place 3 waypoints on the map. Now select “Preview” and have your soldier walk from one waypoint to the next.

 

Exit and return to the Edit screen. Now double click on each waypoint. The screen opens and you can give each waypoint a name. Now hit Preview and again walk the soldier through the 3 waypoints. Note the names on the screen.

 

========= = = = = ====================

 

Again, select “F1” and double click on the map. Place an Opforce soldier on the map.

 

Now click on each of the 3 soldiers on the map and give each a name.  Blue1  Blue2   and  Red1 will do as names.

 

Now we are going to create triggers to end the scenario.

 

 

The first ending is that you have killed the Opforce soldier.

Select “F3 Triggers” and double click on the map.

Name this trigger “Opforce_killed”

From the drop down select “ending 1”

In the cell named “ Condition"   type  (!alive Red1)   including the brackets

 

 

The second ending is that you are killed

Select “F3 Triggers” and double click on the map.

Name this trigger “I_Am_killed”

From the drop down select “ending 2”

In the cell named “ Condition"   type  (!alive Blue1)   including the brackets

 

 

The third ending is that the mission ends after 2 minutes.

Select “F3 Triggers” and double click on the map.

Name this trigger “Out_Of_Time”

From the drop down select “ending 3”

In the cell named “ Condition"   type   time > 120

 

========= = = = = ====================

 

 

 

A bit on triggers

===========

 

 

Present:  For example if a Blue force soldier enters the area

 

Not Present: For example if a Blue force soldier starts in the area. The trigger fires if he leaves the area.

 

Detected By: For example, a red force soldier who may or may not start in the area detects that a Blue force soldier enter the area of the trigger then the trigger fires.

 

 

 

A bit on Synching

= = = = = = = = =

 

Place yourself on the map in a place where you can watch the action.

 

Place 2 more men on the map

 

Give each man some waypoints.

 

For man 1:   Waypoint 1 is  50 meters to his front:  Waypoint 2 is 100 meters further on:  Waypoint 3 is 50 meters further on:  Waypoint 4 is 50 meters further on for a total of 250 meters

 

For man 2:   Waypoint 1 is  100 meters to his front:  Waypoint 2 is 50 meters further on:  Waypoint 3 is 50 meters further on:  Waypoint 4 is 50 meters further on for a total of 250 meters

 

 

Now Synch both of the waypoint 1's to each other   and Synch both of the waypoint 3's to each other

 

 

Both men start together  but man 1 reaches his waypoint 1 first.  Because they are Synched, he will stop and wait till man 2 has reached his first waypoint.  Then with man 2 having a 50 meter lead they both continue to both their waypoints 2  and then onto their Waypoints 3.

 

At which point man 2 will stop and wait till Man 1 has reached his Waypoint 3.

 

Then both men will continue and reach Waypoint 4 at the same time.

 

 

 

SET UNIT STANCE

= = = = = = = = = = = =

 

For this to work each unit must have a name.

 

FRED setUnitPos   “DOWN”               - unit goes prone

 

JACK setUnitPos   “UP”                      - unit stands up

 

HARRY setUnitPos   “MIDDLE”           - unit kneels

 

 

 

 

REMOVE WEAPONS, REMOVE OTHER EQUIPMENT ADD WEAPONS AND ADD OTHER EQUIPMENT

= = = = = = = = = = = = =  = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =

 

removeAllWeapons this; {this addMagazine "20Rnd_762x51_B_SCAR"} forEach [1,2,3,4,5,6]; this addWeapon "SCAR_H_CQC_CCO"; {this addMagazine "HandGrenade_West"} forEach [1,2,3,4,5,6]; this removeWeapon "itemGPS"; this addWeapon "Binocular_Vector"

 

Example 2

------------------

removeAllitems this; removeAllWeapons this;

 

 

Example 3

------------------

removeAllitems this; removeAllWeapons this;

 

 

 

Example 4

------------------

this addWeapon "Binocular"; {this addMagazine "Handgrenade_East"} forEach [1,2,3,4]

 

 

 

SAMPLE WIN / LOSE TRIGGER

= = == = = = = = = = = = = = =  = = = =

(!alive Squad_1_1) && (!alive Squad_2_1)

 

THE MORTAR UNIT

= = == = = = = = = = =

 

{this addMagazine "8Rnd_81mmHE_M252"} forEach [1,2,3,4,5]

 

 

DELETE COPY AND PASTE

= = = = = = = = = = = = = = = = =

To delete a unit:  select the unit, make sure the mouse remains centred over the unit, then hit Delete

To copy a unit:  Select the unit and Ctrl C

To paste a unit.  Ctrl V. It will be stacked with the original unit. Move one to separate them.


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KJSS

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Reply with quote  #2 
Hi Joe98 or anyone else who may care to advise me,.........I have tried to follow Joe98`s editing guide, but no matter what I do I seem to be unable to obtain the `preview` button when needed, which of course means that I can`t start the mission.
I remember on first getting `iron Front` and first dabbling with the `editor` off my own bat, I was able to obtain the `preview` stage with no bother.  I now don`t remember what I did or did not do to get to that stage.  I would be grateful for any advice that you guys may be able to offer me.  I am probably doing [or not doing] something stupid !

Thanks.

KJSS.
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Santa Six

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Reply with quote  #3 
I don't mean to be rude but make sure one of the units in the editor is set to Player.
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Haz

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Reply with quote  #4 
Quote:
Originally Posted by Santa Six
I don't mean to be rude but make sure one of the units in the editor is set to Player.

Hit F1.
Double click somewhere to place down the/a unit.
Change "Control: Non Playable" to "Player" if not set already.
Good luck! [smile]

Dirty Haz
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KJSS

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Reply with quote  #5 
Many thanks for the advice. Problem solved. Was me being a bit `thick` maybe. I am much obliged for the assistance.

KJSS.
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Gunter Severloh

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Reply with quote  #6 
If this may help those who need alternative versions of the Arma2CO editing guides, we have another thread here with all
sorts of links to references to different editors and guides:
http://ironfront.forumchitchat.com/post/editing-resources-6233191

Iron front editor is the same as Arma2s.

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KJSS

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Reply with quote  #7 
Another slight problem. I have several missions saved in editor which I want rid of, but I haven`t found a way of deleting them and it`s bugging me.  Probably being pretty stupid again here but can anyone advise again ?

KJSS
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Tayuk

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Reply with quote  #8 
When using the single player mission editor your saved missions are in this directory:-

C:\Users\your name\Documents\Iron Front Other Profiles\your game profile name\missions

Your mission files will all be in there, that is where you can delete them.

Tayuk
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KJSS

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Reply with quote  #9 
I`m still having a problem with Patch download. Third patch 1.01-1.03 and fifth patch 1.04-1.05 download fine. However, fourth patch 1.03-1.04 will not download. I have tried it from umpteen different sites/sources but every effort gets the same result, a message saying "Cannot download,
error found in file, file may be damaged. error code 01".  Perhaps I should add `yes I firstly tried numerous times in correct order`and just got the same repeated failures.  This has me `baffled`. 
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Tayuk

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Reply with quote  #10 
I have just downloaded the 1.03 - 1.04 patch from:-

http://www.patches-scrolls.com/dl.php?file=ifpatch_1.03-1.04_disc.zip

And this one is working fine for me.

Try that link, Just press mirror 1 on the page.
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KJSS

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Reply with quote  #11 
Exactly the same result again. I just don`t get it, can`t figure why this is happening. I`ve tried turning my `anti virus` and firewall off among other things, but still comes up with the `error` message.

I am pretty disappointed at this, but I don`t want to keep bothering you Tayuk, so I guess maybe I should just forget it.

Thanks for your efforts anyway. You`ve been `great`.

KJSS.
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Poor Old Spike

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Reply with quote  #12 
What's your operating system mate, Win XP or Win 7 or Vista or what?
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KJSS

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Reply with quote  #13 
I have dual boot PC, XP and/or Win 7, but use XP for gaming.
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Tayuk

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Reply with quote  #14 
Ok the only thing i can suggest to try is a download manager. I had a similar issue with some file not so long back and it was suggested I use a program called FlashGet.

This seemed to sort me out at that time. I still have no idea why I was unable to download certain files from my browser directly.

Here is one link for it:-

http://flashget.en.softonic.com/

I hope this does the trick.



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KJSS

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Reply with quote  #15 
Tayuk,
         Thanks for your latest suggestion [download manager]. I`ll keep that one in mind for now because
`Poor Old Spike` came up with a very generous offer which I`ll try first.

I must say again that this seems an excellent forum with some really great members.  Thanks again.

KJSS.
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