IRONFRONT FANS FORUM
Register Latest Topics
 
 
 


Reply
  Author   Comment   Page 14 of 14     «   Prev   11   12   13   14
Foxsch

Avatar / Picture

Colonel
Registered:
Posts: 454
Reply with quote  #196 
Also:

Vandevoorde: Brecourt Manor Colleville


&

Vandevoorde: Utah Beach Colleville


Requirements:

@IFA3
@LIB_DLC_1
@GEIST  (download link [MR])
@MAP_EU (download link [Armaholic])


__________________
Mission Repository - http://www.missionrepository.com

0
Gunter Severloh

Avatar / Picture

Admin
Registered:
Posts: 2,749
Reply with quote  #197 
Thanks for the converted templates, I will upload and list them on your guy's page when i get 5 or more, doing more at once is faster then
1-2 here and there as I got to upload, list, and create news for each.

As for your MR link its pointing to PW6.

__________________
0
Foxsch

Avatar / Picture

Colonel
Registered:
Posts: 454
Reply with quote  #198 
OK!

[link adjusted]

__________________
Mission Repository - http://www.missionrepository.com

0
Foxsch

Avatar / Picture

Colonel
Registered:
Posts: 454
Reply with quote  #199 
Vandevoorde: Carentan Colleville

I have left some Units in this template - this is because they are manning static Guns and so forth. If you don't require them it is easy enough to change and or remove them. There is one playable Unit, so you can load it up and have a look around.
Enjoy : -)

Requirements:-

@IFA3
@LIB_DLC_1
@GEIST  (download link [MR])
@MAP_EU (download link [Armaholic])

__________________
Mission Repository - http://www.missionrepository.com

0
Foxsch

Avatar / Picture

Colonel
Registered:
Posts: 454
Reply with quote  #200 
Vandevoorde: Debrecen Ivachev

This is a light template for a small skirmish or battle missions.

Requirements:-

@IFA3
@GEIST  (download link [MR])
@MAP_EU (download link [Armaholic])
  

Enjoy!

__________________
Mission Repository - http://www.missionrepository.com

0
Foxsch

Avatar / Picture

Colonel
Registered:
Posts: 454
Reply with quote  #201 
Vandevoorde: Bobruisk Baranow

I have left Units manning trenches, static guns and vehicles.
Mission Editors might want to adjust the group settings for these,
as the current grouping may create FPS lag.

Requirements:-

@IFA3
@GEIST  (download link [MR])
@MAP_EU (download link [Armaholic])
  

Enjoy!
 


__________________
Mission Repository - http://www.missionrepository.com

0
Foxsch

Avatar / Picture

Colonel
Registered:
Posts: 454
Reply with quote  #202 
Vandevoorde: Lindemann Battery Colleville

The IFA2 Battery complex had to be ported to A3 without the Main Gun Battery.
The Barrels for the turret were taken from an external mod which has not to date, been matched in A3. 
The guns can be replaced by any of the heavier artillery pieces available in A3.
If any imaginative Mission Editors can come up with a replacement for the Naval Artillery turrets we used for the A2 template,
please post up the ideas!

Requirements:-

@IFA3
@LIB_DLC_1
@GEIST  (download link [MR])
@MAP_EU (download link [Armaholic])
 

Enjoy : -)



__________________
Mission Repository - http://www.missionrepository.com

0
Previous Topic | Next Topic
Print
Reply

Quick Navigation:

Easily create a Forum Website with Website Toolbox.