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Gunter Severloh

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MR News.jpg 
Hosting Missions & Files for Iron Front Liberation 1944
============================================
This thread will be used for all news for the MR for the following:
  • MR site updates
  • Missions
  • campaigns
  • addons & Mods
  • texture packs
  • templates
  • scripts
  • Any Iron front Projects for the MR
News will still be posted on the MR under MR News the MR will also extend its news
here since the forum supports all the MR's activities/hosting.
==========

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[Addons%20&%20Mods%20banner] 
 
 Mission Repository Download: San6 Sounds

Santa Six has updated the San6 sound replacement mod -
  • New sounds for all Main guns on armor
  • New sounds for 61-K
Requirements:

IF/Arma 2 Conversion

To read more, check the progress and discuss @San6 Sound Mod,
visit the official thread [IronFront Fan Forums]

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[Singleplayer%20Missions%20Banner] 
[Ragnarok44_6]

Download: Ragnorok '44

Updated to v1.13 :
A new version of the mission is now available - Here are a list of the updates:

Ragnorok '44 Changelog
==================

v1.13
  • Simple typo in trimming code, that breaks whole AI - all objectives are stored at the same flagpole now fixed.
v1.12
  • Individual squads in a truck with other AI squads in one truck can now disembark through the chosen icon, example if you have mg squad and AT squad in Opel Blitz, and you click on the mg squad and press disembark, they will disembark instead of who entered the truck first.
v1.11
  • Hotfix for trimming code - two objectives should stay at both bases, isn't? So this had to be corrected, as currently both are moved at nearest flagpole too.
v1.1
  • Fixed disembarking driver issue.
  • Improved cargo transportation code to be more reliable; removed "exit vehicle" button from vehicle's side menu, if there is no cargo to disembark.
  • Fixed empty slot on quick group access icon list on screen, when group is deleted; locked driver position at vehicle spawn.
  • Locked whole vehicle if abandoned, thus assigned for deletion by Gravedigger function.
  • Added objectives trimmer - now at init each BB objective is setpos-ed at closest flagpole position. (check, if this helps with yours non-advancing AI problems).
  • Reorganized the folder structure of the missions and files required for the mission, now all you need to do is move the @Ragnarok mod to your Arma2 directory, and put the mission in the missions folder, also included is a changelog.
V1.0
  • Initial Release
==============

A new version of the mission Ragnorok'44 - Battle for Staszow
is still being worked on, should have it released soon!
======================================

For further information on the mission see the Ragnorok'44 release thread
=================================================

Also Ragnorok'44 has its own page at Mission Repository
and can be found under SinglePlayer Missions
======================

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[Singleplayer%20Missions%20Banner] 
[Ragnarok44_6] 

New Ragnorok Mission - Battle for Staszow

Download: Battle for Staszow

This is a version of Ragnarok mission located in the city of Staszow, the main objective of this
mission is to capture all objective points and prevent the Russians from taking the city.

Warning - Possible Stalemate!

Installation

Move the Ragnarok'44 - Battle for Staszow.pbo
to your missions folder located in your Arma2 directory.

Requirements:
  • @Ragnarok mod (comes with original Ragnarok mission)
  • IF/Arma conversion

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[Singleplayer%20Missions%20Banner] 
[Ragnarok44_6] 

New Ragnorok Mission - The Szydlow Stalemate

Download: The Szydlow Stalemate
This is a version of Ragnarok mission located in the city of Szydlow located on the NW side of the Staszow map, the objectives are close in an area of the city and surrounding it,the battle will create a stalemate where either side cant seem to advance after capturing 3+ objectives for both sides, your strategy should be to overcome the enemies positions and take the objectives they hold and break the stalemate.

Notes:
The mission can be intense as the Russians take almost more then 3 objectives even before you get any troops or tanks to the city, as you know with Ragnarok you have the option from to direct your forces from the map, from the live 2d map, or you can choose an individual solder and fight the battle on the ground yourself from the soldiers perspective, or even take over a tank. When I was play testing the mission I found myself being a soldier on the ground many times just to prevent the enemy from taking an area, mission can be intense but its not hard, its a lot of fun!

Installation

Move the Rk'44-The_Szydlow_Stalemate.Staszow.pbo to your missions folder located in your Arma2 directory.

Requirements:

-@Ragnarok mod (comes with original Ragnarok mission)
-If/Arma conversion

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[MR%20News] 

 Mission Repository Steam Group

Mission Repository are pleased to announce the MR Steam Group
 
  Keep up to date with happenings, new mods, missions, templates, addons and patches.
 
Join us on Steam!

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[VandeVoorde%20Missions&%20templates%20banner] 
Missions and Templates by vandevoorde.pa
 
Mission Repository are pleased to announce a new central resource and download page for
Missions and Templates created by vandevoorde.pa
 
Currently available:
  • Omaxa [map-Omaha Beach 1944] single player mission
  • D-Day-US-Side [map-Omaha Beach 1944] single player mission
  • D-Day-GER-Side [map-Omaha Beach 1944] single player mission
  • Festung Berlin Final [map-Poland Staszow 1944] single player mission
  • Battle of Bobruisk Final [map-Poland Baranow 1944] single player mission
  • Ambush Final [map-Ukraine Ivachev 1944] single player mission
  • IF Debrecen Battle [map-Ukraine Ivachev 1944] single player mission
  • IF44 Bocage [map-Omaha Beach 1944] coop mission (Requires D-Day DLC)
  • IF Battle of Carentan 1944-Ge [map-Omaha Beach 1944] coop mission (Requires D-Day DLC)
  • IF Battle of Carentan 1944-US [map-Omaha Beach 1944] coop mission (Requires D-Day DLC)
  • Trench Omaha template V2 [map-Omaha Beach 1944] Template (Requires IF/Arma conversion/DLC)
  • Template-Iron-front1 [map-Omaha Beach 1944] Template (Requires IF/Arma conversion/DLC)
  • Brecourt [map-Omaha Beach 1944] Template (Requires IF/Arma conversion/DLC & @MAP_EU addon)
  • Ifr Stalin [map-Poland Baranow 1944] Template (Requires IF/Arma conversion & @MAP_EU addon)
 
 Watch this Space!

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[Singleplayer%20Missions%20Banner]

 [Ragnarok44_6] 

Update - New Mission!

Download: Ivachev Clash

Description
A port to Ivachev, the Russians have a good foothold on this map, they will have a few objectives already taken by the time you get any of your forces mobilized, they will put up a fight, once they get their tanks rolling in your direction be sure you have some AT soldiers, and a tank or 2 to prevent them from overcoming positions. Focus on taking objectives, fighting units from a specific area is a waste of time, as the Russians will have spread themselves well around the objectives, more objectives captured means more supplies, and forces you can build and upgrade. Be weary of this battle as the Russians will have you overwhelmed if you don't pay attention.

Installation
Move the mission pbo to your missions folder located in your Arma2 directory.
 
Requirements:
-@Ragnarok mod (comes with original Ragnarok mission)
-If/Arma conversion

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[Addons%20&%20Mods%20banner] 

Katyusha Rocket Truck

Download: Katyusha Rocket Truck
 
laguerre reports:
Most of the work is due to the released Nebelwerfer released by IF-Revival project team. This is basically the configuration and scripts for the Neb tied to the Katyusha. That means that this unit is considered a static weapon - it does not drive nor has a driver.
 
Find it under RedArmy/Static 
 
Some notes - you will get an error regarding a missing animation ref. this is due to the model being changed from truck to static. Also the damage model effects are not present, but the gunner can be killed. In some cases the tires will appear sunk into the terrain. just set the position to be higher if this happens. 16 round burst with 4 reloads. Group player with unit and order 'fire at position'. I am not sure if it works with any Ai Arty scripts...if the Nebelwerfer does, this will. 
 
Side note: It looks pretty cool with the blast shield pulled down over the front windshield, I never even knew it had that animation phase.
 
Enjoy!

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[Addons%20&%20Mods%20banner] 

San6 Sounds - Updated to v2.0!

Mission Repository - Download

Santa Six has updated the San6 Sound replacement mod:
  • Reworked all sounds
  • added and changed reload sounds
  • added aircraft guns
  • added .50cal

Requirements:

IF/ARMA 2 Conversion


To read more, check the progress and discuss @San6 Sound Mod,
visit the official thread [IronFront Fan Forums]


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[VandeVoorde%20Missions&%20templates%20banner] 
Updated & New VandeVoorde.pa Templates

VandeVoorde.pa has released a new Template for the Iron Front Conversion for ARMA II:

Mission Repository Download: The Bridge at Remagen - Baranow

The Enemy at the Gate Template has been updated [WIP]:

Mission Repository Download: The Enemy at the Gate - Baranow

For a full list of available: VandeVoorde.pa Missions and Templates 
Check out the Resource and Download page at Mission Repository

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[Singleplayer%20Missions%20Banner]
 
[Ragnarok44_6] 

Ragnorok '44 - Core Update
 
The core of the Ragnorok '44 mission has been updated

Changelog:

v1.15
  • Now player incarnates as group leader when he gets into a tank and will be in the tank commander's seat, driver's and can 
    swap positions in the tank as usual can be done. (when was a driver in 1.14, I couldn't change seat in the Tiger for 
    example).

v1.14 
  • Found and fixed error with heavy/very heavy tank allocations (AI was affected too - mistakes in function names). Now, when 
    you buy in Logistics HT/VHT allocation, go to the tank factory, additional tank button(s) should be visible now for Tiger 
    (HT) and/or King Tiger (very HT). 
    Driver's seat is unlocked now again, as this method to keep player inside failed anyway, and clicking on the vehicle should 
    make you group leader instead of driver (if driver was a group leader, nothing changes). Still "not disembark the crew" iron 
    rule is valid. Pity, that you canot change seat in the tank without disembarking, this spoils the only hope to swap role in 
    the tank. Stay inside or do what you want on own risk.
 
(required as it has the mod you need to play any new versions)




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[VandeVoorde%20Missions&%20templates%20banner] 
New VandeVoorde.pa Template Released!

Based on the Coastal Adolf Guns - Lindemann Battery - Colville [D-Day DLC]
 
Requirements: 
  • @IF Iron Front for Arma Conversion + D-Day DLC
  • @IF_Rangers - US 2nd Rangers

Visit Vandevoorde's page on the MR:
http://www.missionrepository.com/vandevoorde-missions-15

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[Addons%20&%20Mods%20banner] 

San6 Sounds Optional #Patch

Mission Repository: Download

Santa Six has released an optional Patch for the awesome San6 Sound replacement Package
 
Details:
  • Fixes the rate-of-fire on both Flak 38's
  • Corrects Muzzle brake smoke for the Zis-3 gun

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[VandeVoorde%20Missions&%20templates%20banner] 
New VandeVoorde.pa Template Released!

Mission Repository Download: Stalingrad Winter Final

Built within the Classic Iron Front Baranow Island. Stalingrad Winter recreates the streets of Stalingrad
at the height of the infamous siege and Battle during the winter of 1942.

Requirements:
  • @IF ARMA Conversion
  • @MAP_EU 

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