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Foxsch

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Reply with quote  #61 
[Ragnarok44_6] 

Ragnarok'44 Update
 
The following missions have been updated see release thread for download:
 
Battle for Staszow has been updated to v1.1

added squad trenches, mg trenches, gun trenches, destroyed vehicles, and tanks
 
The Szydlow Stalemate has been updated to v1.2

added squad trenches, mg trenches, gun trenches, destroyed vehicles, and tanks
added screenshots (see release thread)
added tank riders module, artillery module
Fixed loading screen, now has correct title
 
Ivachev Clash has been updated to v1.1
 
added squad trenches, mg trenches, gun trenches, destroyed vehicles, and tanks
added more screenshots (see release thread)
added tank riders module, artillery module
 
==========================================================
 
Other Ragnarok'44 News:
 
Working on a new Ragnarok'44 Mission titled Panovo Front
need to look into something as 1 feature is not working
need to tweak mission (move stuff around)
need to play test and take screenshots
 
==========================================================
 
Russian Side version
 
IFR Ragnarok'44 team (Rydygier & Gunter Severloh) are working on a
Russian version of the Ragnarok'44 mission where you will be able to play as the Russians against the Germans,
currently its in a working playable state but more work to it needs to be done, mainly the buttons in the mission
for the menus. We'll keep you updated on any new changes or releases.
 

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Foxsch

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Reply with quote  #62 
[Scripts%20banner] 
Iron Front Disguise Script by Dirty Haz Released
 
Description:
A simple and easy to use disguise script for Iron Front and the Iron Front Mod in ArmA 2.
 
 
 
Video of the Script in Action [HazJ-YouTube]
 
Usage:
Download includes example mission!

Add 'disguise.sqf' to your mission folder
and use the .init call [written into units in the example mission]
to any units you need to be able to steal uniforms and identity from

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Foxsch

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Reply with quote  #63 
[VandeVoorde%20Missions&%20templates%20banner] 
New VandeVoorde.pa Template Released
 
 
Requirements:
 
@IF + @DLC = Iron Front + D-Day DLC Conversion - More Info
 
@MAP_EU = Added Map Extras - More Info
 
Read More and contribute to the Discussion at the Release Thread

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Foxsch

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Reply with quote  #64 
[Iron%20Front%20Hard%20Mode-1] 

New Russian Missions Archive

Hard Mode Russian Missions at Mission Repository

Mission Repository is pleased to announce the launch of a New Section of the website which will be devoted to an Archive of Hard-Mode Russian Missions. Discovered by Gunter at a website sourced from Russia, the section will contain the download links for a multitude of Missions.

More Details Shortly!
 
Meantime:
Track the Progress of the Project here at the Iron Front Fan Forum

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Foxsch

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Reply with quote  #65 
[bRASeOv] 

TurkishSoap Sound Mod Video Compilation

To Highlight the Advanced Effects of TurkishSoaps Sound Mod
 Gunter Severloh has Compiled an 18 part series of Video
 
You can watch the Videos here on YouTube and check out
the latest news on the Sound Mod here on the Release Thread
 
Weapons Featured:
  • K98
  • German Semi-Rifle G43
  • SVT-40
  • MP-40
  • StG-40
  • PPSH-41
  • MG-42
  • Russian Machine Gun DP-28
  • Russian Machine Gun DT
  • Walther P-38
  • Tokarev TT-33
  • Panzer IV
  • T34-76
  • Tiger I
  • JS 122
  • King Tiger
  • SU 85
  • Moisin Nagant

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Foxsch

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Reply with quote  #66 
[Sound%20mods%20banner]

San6 Sound Mod Video Compilation released
 
Illustrating the Real-Time Gameplay Sounds of the San6 Sound Mod by Santa Six
Gunter Severloh has Compiled an 18 part series of Video

Watch the Playlist: YouTube


Check out the Sound Mod Release Thread

Weapons Featured:
  • K98
  • Mosin Nagant
  • German Semi-Rifle G43
  • SVT-40
  • MP-40
  • StG-40
  • PPSH-41
  • MG-42
  • Russian Machine Gun DP-28
  • Russian Machine Gun DT
  • Walther P-38
  • Tokarev TT-33
  • Panzer IV
  • T34-76
  • Tiger I
  • SU 85
  • King Tiger
  • JS 122
   

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Foxsch

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Reply with quote  #67 
[Iron%20Front%20Hard%20Mode-1] 

Mission Repository Russian Mission Archive page updated

The area of the MR website devoted to the extensive Archive of
Hard-Mode Missions and Templates sourced from an Iron Front
Fan Russian Forum has been updated...


The Missions have now been arranged to reflect the Maps they have been built into.

So there are four extra pages from which to select the Missions: 


Baranow

Ivachev

Panovo

Staszow

Read More about the Archive Project here on the IFF Forum

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Gunter Severloh

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Reply with quote  #68 

[MR%20News]

Hello Iron front Fans.

The Links for the addons, mods, and texture packs are currently down, the ftp that I have them on was lost due to some technical issues,

I have reacquired a new ftp and I should have all the addons, mods, and texture packs up and relinked on Saturday.

 

Sorry for the inconvenience.


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Gunter Severloh

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Reply with quote  #69 

[MR%20News]

All addon, Mod, & Texture Pack links fixed on the MR as well as the forum listings linked for each download.

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Foxsch

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Reply with quote  #70 
[IFWarMod%20banner]    

IFWARMod Patch Update 1.2 Released!

IFWARMod Patch 1.2: Download

Features:
  • added AI enhancement with 11 AI features
  • added AI skills and awareness improvements with 12 AI features
  • added Suppression effects - (Effects AI and Player) with 16 AI features
  • added HUD element indicating the player's current stance 
  • added HUD that provides situational awareness of your fire team members 
  • added slx_anim_swim: an updated file for SLX that removes the hpp requirement, the feature allows the player to swim longer with less fatigue & faster
  • added SLX_AI_NoAutoEngage: Make AI not suicide engage/attack on their own.
  • added slx_anim_injured:  Makes injured animations not have weird warping
  • added SLX_ModWeapons_Sounds_Impact:  Bullet impact sounds
  • added AI should stay in formations when overwhelmed
  • added All features readme that will list all files in the mod and their descriptions
  • added new installation readme
  • added changelog readme (your reading it)
  • added Patch features readme, this will provide details on whats in the v1.2 patch
More details about the features in the patch can be found in the readme Patch Features (included in the download)

Other Stuff:

Added 22 ScreenShots


A OuedMeliz Release Video:


IFWarMod release thread
http://ironfront.forumchitchat.com/post/ifwarmod-release-6390060

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Foxsch

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Reply with quote  #71 
[15452726747_2385795c8b_z] 

San 6 Sound Mod Pack updated to v3.0!
 
San6 Mod v3.0: Download
 
Description:
A mod that changes and adds various sounds for weapons, planes, and tanks.
Above that, it includes game tweaks and small fixes.
Such as faster bolt action and improved reload animation for LMGs.
This will be the last iteration of the mod.
 
 
Installation:
As we always recommend use mod folders to separate the custom content from the official game content to prevent problems.
For different ways to set up your mod folders and use them please visit our FAQ.
 
 
Change Log:
-Changelog included in download
 
 
Requirements:
Iron Front+DLC/Arma 2 Conversion
 
Note!
This Sound Mod is compatible with the ARMA3 Iron Front Conversion
 
For More Details on the San6 Sound Mod visit the Forum Release Thread

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Foxsch

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Reply with quote  #72 
[Iron%20Front%20Arma3%20banner] 
New IFA3 Mission released for Steam Workshop

Chief has released IFA3 Co15 Op Tenacity 1h 
A coop/SP mission for IFA3
 
 
This mission requires that you have the Iron Front and the D-Day DLC mods for Arma 3
(either full or FREE lite versions) installed to play this.
 
Mission Tasks:
Your tasks are to move from the beach area to clear the 4 forward locations of enemy forces.
Then move to the village area to destroy enemy assets. Including 3 PAK40s, tank and a radio mast.
 
Your Team and Resources:
In this CO-OP/SP mission, you play a US 15 man combined arms assault team,
operating on the normandy, France area in 1944, fighting German forces. 
The team consists of a 9 man US Army squad. In addition, there is a sherman tank,
with 2 playable slots, which infantry can 
ride on the back if required (under high command if needed). 
There is also a 1 man flyable P47 support aircraft, with service assets near its airfield. (under high command if needed). 
Furthermore there is a 1 man playable mortar/artillery team, whom also have access to a towable anti-tank if needed.
(under 
high command if needed).
Lastly, there is a 2 man sniper/spotter team, for recon' purpose and elimination of HVTs. (under high command if needed). 
The FOB, has weapon crates, including a limited virtual ammo system box, explosives, back packs, static weapons and limited, none respawnable vehicles, including a halftrack.
 
Enemy Forces:
Enemy forces consisting of elements of Waffen SS and Heer, are operating a defensive strategy in the AO.
Expect up to 2 companies in the AO, with an extremely well defended area around the village, including 3 PAK40 anti tank guns, several MG42 nests, mortar, entrenched infantry and a tank of unknown type.
 
Important Mission Notes:
It's important to note here, that only the team leader, of Sadist squad, has both Zeus control
of Iron Front in Arma 3 assets only and has radio support control of artillery if they feel that the mission needs this support.
Also, please note that, at the spawn starting point, players have the option of para-dropping
into a selected map position if needed.
When players die, they will respawn back at the US starting base.
Finally, the mission admin/lead when logged in, can change the mission parameters to suit their needs.
This includes AI caching at different distances to help with game performance.
 
Mission Credits:
*** Mission by Chief from Alpha Squad. ***
Made with F3 
Paradrop Script by TayUK 
Virtual Ammobox System (VAS) by Tonic 
UPSMON Updated to ArmaIII by Cool=Azroul13 
Foggy Breath Script by TPW 
Iron Front Mod in Arma 3 by Kju and his team.
BIS for all Arma games content.

Please enjoy the mission either on your own in SP using the high Command system for the other assets or with other coop players!
 
For More info and Discussion on this Mission please visit the Release Thread 

Or Visit the Steam Workshop Page

More IFA3 Missions released for the Steam Workshop at Mission Repository
 
Watch this Space!
 
 

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Gunter Severloh

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Reply with quote  #73 
[MR%20News] 

Hello Iron front community!

The MR's Storage will be getting an upgrade today.

 

The storage for the Missions are hosted on the site itself, so  those links will be fine.

The secondary storage which is external (outside of the site) will be getting the upgrade, this storage has all the addons and mods on it.

This means that all links for following downloads will break, and you will no longer be able to download any of the following

  • addons, and mods
  • texture packs

until the upgrade is complete, it should be complete some time today and I should have everything reuploaded and linked by wednesday.

Sorry for the inconvenience.


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Foxsch

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Reply with quote  #74 
[VandeVoorde%20Missions&%20templates%20banner] 

New
VandeVoorde.pa and Foxsch Mission released!

Download: Enemy at the Gates III - Stalingrad Winter

VandeVoorde.pa and Foxsch are pleased to announce another collaboration Mission

This offering combines the 31st Normandy Mod with Iron Front for ARMA II
 
The Mission has 5 slots for MultiPlayer.
 
The modlist included with the .zip covers what will be needed.
 
Requirements:
 
@CBA - appropriate for your set-up
@IF +DLC for ARMAII
@31stWWA2
@MAP_EU
@IFR New Units and Weapons
@Katyusha Module
@IFWARMOD - recommended
@GEIST - recommended
 
Enjoy : -)

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Foxsch

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Reply with quote  #75 
[IFA3%20Addons%20and%20Mods] 

IF Weapons Zoom
addon for IFA3 Released!

Download: IFA3_Weapons_Zoom

Gunter Severloh has designed and released a small addon for IFA3 
 
What it does is automatically zoom your iron sites, so instead of you having to press the button
to zoom in so you can line up the sites on an enemy soldier, this will do it automatically.
 
Why this feature?
 
Because Gunter always hated having to press an extra button to zoom into sights.
He also didn't care for the sights of the 
guns being so small as hell, and the problem with that is
considering Arma3's drunken sway, it makes it even harder to hit anything when your trying to line
up your sights that are small, and then have to press a button to zoom in on top of it, so 
this addon
eliminates the zoom aspect of it, so now you can focus on the target. 
Gunter spent about 3 days,
and 6 hours on this; testing, researching, comparing configs, and racking my brains trying to get this to work.
 
This addon effects every infantry weapon for the Germans, Russians, and Americans (DLC),
it has not been tested with the 
Polish partisans, but it should work.
 
 
Requirements:
IFA3 Conversion
 
Known issues:
Only 3 weapons that partially zoom are the Mp40, Svt, and G43, not sure why atm
 
Credits: 
Rydygier 
Lao Fei Mao

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