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Barto

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Reply with quote  #16 
This will be great, thank you for your work! For the British units, will you only make them with the tropical uniform (shorts etc ), or do you plan on also doing the regular battledress so they can be used in European theatre missions?
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TurkishSoap

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Reply with quote  #17 
Probably the tropical variant but we might do the full battledress variant at a later point. Also post updated with screens from more of Lennard's awesome work !
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Foxsch

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Reply with quote  #18 
I was kind of keeping my finger's crossed for some Long Range Desert Group scruffs? I read that they were one of the only British Units formed who had a very loose, if not non-existent uniform code. They wore what was comfortable and worked for the Desert environment. I would not be disappointed if you hadn't planned on including them, but will they feature?

Also: I cannot see the extra screenshots you've uploaded.
I can see that image files should be there, a tiny icon amid an outline, but they are not visible - Gunter?

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Santa Six

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Reply with quote  #19 
New Axis and Allied Armor using the IF Tank Damage System? Are you guys going to adjust the vanilla tanks for better tank on tank penetration?

http://ironfront.forumchitchat.com/post/tank-armour-and-damage-7071681?&trail=15
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OuedMeliz01

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Reply with quote  #20 
hey turkish soap do you make a new feldmütze m40 or do you use the m43 of iron front with other textures?
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Barto

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Reply with quote  #21 
Thank you for the info Soap. For some reason the new screenshots doesn't show on my comp. Something wrong with them?
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OuedMeliz01

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Reply with quote  #22 
hmm, i can see the pictures
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Murat ÖZCAN

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Reply with quote  #23 
Great work. By the way,why don't you make this for IFA3 mod instead of IFA2? Is it possible?
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Gunter Severloh

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Reply with quote  #24 
Because IFA2 is still awesome, best to have a working mod before you port.
once done it shouldn't be hard for them to move this to arma3, well.. units, and vehicles need some work to do that, but weapons are easy to do from
what i been told, but over all its up to Turkishsoap and his team whether he wants to go to Arma3 with it.

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Foxsch

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Reply with quote  #25 
Hate to be a thread bumper, but is there continuing progress on this?
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Imperator_Gallogrecia

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Reply with quote  #26 
I'm backkk
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Lemmi242

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Reply with quote  #27 
I anybody is interested,i eventually could post some tutorials for 3d-modeling of (real) character´s heads.Despite the fact,that detailing the physiognomics of some characters
is somehow enticing,i fear the results have such a massive polygon count,that at least the Arma2 engine completely collapses...Furthermore if you edit the head you have to
care for the positioning of the several head´s parts (eyes,tongue etc.).The main quest lurks for you after completing the "Wüstenfuchs"...modeling a nice "Monty" or G.Patton.
And i bet then we experience also actors like Anton Hynkel,Benzino Napoloni and Josef Staliminadse
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bigstone

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Reply with quote  #28 
Has anyone seen this thread of re-skinned HiP and I44 troops in desert uniforms?  http://webcache.googleusercontent.com/search?q=cache:sLkIIXVLZ50J:forums.bistudio.com/showthread.php%3F189671-North-Africa-Campain-WW2+&cd=1&hl=en&ct=clnk&gl=no
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Barto

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Reply with quote  #29 
Looks good! Doesn't seem like can release, maybe he would be interested in working on the IFA Africa mod?
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TurkishSoap

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Reply with quote  #30 
I'm sorry to have took so long to post any news regarding this mod but it has, unfortunately, been indefinitely suspended with development as I've been so so so busy lately.
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