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theOden

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Reply with quote  #16 
Hats off to you SantaSix, great experience using these.
Directlink for those who dislike mediafire [smile] http://odenhouse.servegame.com/San6_Sounds.7z
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Chief

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Reply with quote  #17 
Thank you very much. Brill!
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Gunter Severloh

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Reply with quote  #18 
Also updated  on the MR
http://www.missionrepository.com/IF%20addons%20&%20Mods/San6_Sounds.7z

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vintorez

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Reply with quote  #19 
Excellent! Thank you Santa Six!
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Santa Six

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Colonel
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Reply with quote  #20 
Any feedback on the tanks and AA? I feel like I need to work on the Tigers sound. Dont you think?
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Chief

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Reply with quote  #21 
I tried the AA, just now, and I like the sound. Will try all the tanks later and let you know.
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Santa Six

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Colonel
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Reply with quote  #22 
Apologies for any inconvenience. I updated the download file with sound updates. view changelog for details.
In another note. I found files hinting that Awar was planing a Grenade Launcher version of the K98. Along with the bayonet version or attachment. This made me wish once again that Deep Silver didn't close the game. Not just for the extra K98 but all the lost plans.
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Gunter Severloh

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Reply with quote  #23 
So with the update its not a patch to update one's existing file, but rather delete what i have and add this file, correct?
I ask as I want to make sure I have it correct on the MR.

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Santa Six

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Colonel
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Reply with quote  #24 
That's a yes Gunter. Delete the old and place this new one.
Feel free to add your link to the main post.

For anyone using @San6_Sounds to run the mod. I changed it to just @San6 for space saving[wink]
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Chief

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Reply with quote  #25 
cheers SS![smile]
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Gunter Severloh

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Reply with quote  #26 
Updated on the MR
http://dirtyhaz.co.uk/Mission-Repository/Addons-Mods/Sound%20Mods/San6_Sounds.7z

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Santa Six

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Colonel
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Reply with quote  #27 
Quote:
Originally Posted by Barto
Great mod Santa, major improvement! Question: Did you do any configs to the weapons apart from the sound? I noticed that all units with side arms will only use these if there are enemies present. This could also be related to the 1.08 patch.


I found some issues with the mod, I know how to fix it and will update in the future. I think the pistol issue is linked to it. So sit tight. Other big changes coming as well.
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Barto

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IFR Team
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Reply with quote  #28 
Thanks mate.
Again, your work is very much appreciated!
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Santa Six

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Colonel
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Reply with quote  #29 
Update v2.0

Main post updated with download and information.
Make sure to add the modified DLC sounds if you have the DLC.  

Let me know if the pistol issue was fixed. Or if anything is broken. I would also like some feed back on the volume of the sounds. Too high, too low?
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Chief

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Reply with quote  #30 
cheers mate[cool]
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