Hello Iron front fans!
I am please to announce the release of the last patch for IFA3, v1.14, & DLC patch v1.09!
Thanks to Kju, Jegor, Shvetz, Lennard, and the rest of the IFA3 team for those involved for their work on IFA3,
we can also thank Lennard, and Shvetz for their work on this version of the patch more specifically.
IFA3 Patch Fix for v1.14
The v1.14 patch requires that you have your
Iron Front in Arma3 (IFA3) patched to the following:
- Iron Front A3 version: 1.10
- Iron Front DLC version: 1.08
- Iron Front version: 1.13
You can see these versions at the bottom right of the main menu
of the game while running arma3 with IFA3.
Installation - How to install the patches
Install the patches in order one at a time as follows:
IFA3 Patch Fix for v1.14
- MG42 has no sound, and sound comes after end of shot, hard to explain, basically no sound
- Thompson is same issue as above
- k98 has no rebolting sound
- PPSH's have closure sounds (old bug)
- Grenades in mp lag because of shrapnel
- a lot of sounds are far too quiet, especially in first person (e.g. all aircraft cannons are barely audible)
- Muzzle flash on stuka guns still not fixed
- The "Pz Kpfw IV Ausf.H" tank has misplaced textures.
- Fw 190 is bugged - it's impossible to take off
- All Opel trucks have Bugged textures.
- Only ambulance, repair and refuel
- M3 halftrack the machinegunner do not eject when he dies, only in m3 halftrack , in m3 scout works fine.
- Tanks are to loud
- Satchels will not show on ground when trying to place them, they will not leave your inventory, mines, tripwires, and charges (detonator and wire) work np
- Sherman and Tiger tanks possibly all the tanks when they explode their chassis disappears
IFA3 Patch v1.14
* Added Implemented bipods, new recoil and particle effects to infantry weapons.
* Added Geometry Physx to planes + made them ready for A3.incomplete and verify if working
* Added correct GunParticles effects for most infantry weapons (thanks to RobertHammer).
* Added Mosin Nagant M38 and M44.
* Added m44 bayonet as muzzle attachment.
* Added new camo soldier (with high boots) (LIB_ger_infantrysoldier_camo2.p3d).
* Added helmet with net.
* Added TOP proxy for SVT40 PU sight.
* Added German Ammo box.
* Added front sight hood to match sign Brno 40 (1943 k98k model).
* Changed Improved particle and cartridge effects for most infantry weapons.
* Changed Modified LIB_Colt_M1911 and lib_M38 memory point for empty shell casing particles.
* Changed Minor changes to lib_mp40, lib_ppsh41_d, lib_ppsh41_m memory points.
* Changed Moved several weapons' memory points usti hlavne.
* Changed Moved lib_mg42 Zasleh memory point.
* Fixed Corrected lib_M1903A4 and lib_m1_garand edge shading on stock in model.
* Fixex Corrected typo in hiddenselections for m3 scout car.
* Fixed errors in lib_k98 model.
* Added hiddenselections camo_1, camo_2, camo_3 (LIB_JS2_43.p3d, LIB_PzKpfwIV_H.p3d, LIB_PzKpfwV.p3d, LIB_SU85.p3d, LIB_StuG_III_G.p3d, LIB_T34_85.p3d).
* Added hiddenselections camo_1 and camo_2 (LIB_T34_76.p3d).
* Added hiddenselections camo_1, camo_2, camo_3, camo_4 where missing (lib_opel_ambulance.p3d, lib_opel_parm.p3d, lib_opel_tankwagen.p3d, lib_opelblitz_tent.p3d).
* Added hiddenselections Camo_1 and camo_2 (lib_sdkfz251.p3d).
* Added hiddenselections camo_1 and camo_2 (lib_kfz1.p3d).
* Added hiddenselection Camo_1 (lib_willys.p3d).
* Added hiddenselections camo_1 and camo_2 (lib_scout_m3.p3d).
* Added hiddenselection Camo (LIB_ger_infantrysoldier2.p3d)
* Added hiddenselection Camo (LIB_sov_characterssniper.p3d).
* Added hiddenselection camo (LIB_ger_infantrya-frame.p3d)
* Added hiddenselections camo and camoB (LIB_ger_infantryinf_sniper_belt.p3d, LIB_ger_infantryinf_vest_G43.p3d, LIB_ger_infantryinf_vest_kar98.p3d, LIB_ger_infantrysoldier.p3d).
* Added hiddenselection camo (Zeltbahn.p3d).
* Added inertia for infantry weapons.
* Added some backpacks.which
* Added muzzle proxy for Mosin rifle, Mosin PU.
* Added: FFV supported by sdkfz251 and scout m3
* Changed Fixed recoil and tweaked dispersion, damage, mass, typicalSpeed of infantry weapons.
* Changed durabilityarmor of infantry units (class hitpoints).
* Changed flares are now visible during the day.
* Changed accuracy of the M1 Garand and M1 Carbine.
* Changed reloadtime MP40 - 500 rounds per minute.
* Changed modified class lib_w to class items for the correct operation mines.
* Changed added sapper tools to ammo boxes.
* Changed added tools to scout's equipment.
* Changed added tools (lib_w) for sappers.
* Changed changes in sound effects.
* Changed correcting volume of vests.
* Changed small changes to vests, backpacks, mines of US side.
* Changed little changed quantity of ammunition in backpacks.
* Changed most of the mass change for ammunition, IDSGER mines.
* Changed small correction model to lib_tt33.
* Changed: FIRE geometry, fixes some bugs, added a light for Hanomag (for the two cars)
* Changed: disabled some logging with mines.
* Fixed simulation non IF grenades.
* Fixed slowing the game in the explosion of grenade shells (FPS drop in MP).
* Fixed vestsbackpacks for some WehrmachtSS and Red Army units.
* Fixed precision of mortar.
* Fixed a bug in the class M1 Garandsingle.
* Fixed corrected script (grenades, mines).
* Fixed minor changes in the script grenades, mines.
* Fixed lib_m1895 reload animation.
* Fixed lib_m1895 reloading animation.
* Fixed: config error with cars.
* Fixed: animation of dying gunner\driver (in open vehicles)
* Fixed: script error with mines.