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Santa Six

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Colonel
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Reply with quote  #1 
_nul = "object" createVehicle (position player);
 
Use the above command in a trigger for a multiplayer game. Will it work for the activating player only or all the clients?

When entering text in the trigger or unit command sections. I see suggestions pop-up. How do I choose one of those suggestions to speed things up? Like in the On Act: section for example.


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